Commit Graph

721 Commits

Author SHA1 Message Date
Joshua Granick
8c56fd2bb5 Compile fix 2016-12-27 17:39:22 -08:00
Joshua Granick
ec60520d52 Switch to tinyfiledialogs, implement unicode on Windows 2016-12-27 17:27:23 -08:00
Joshua Granick
4956adc595 Improve toggle fullscreen 2016-12-27 13:06:01 -08:00
Joshua Granick
b549dfe474 Remove _root from native Bytes 2016-12-19 19:56:10 -08:00
Joshua Granick
ad339aa827 Revert Bytes changes, prevents ppremature GC on audio decoding 2016-12-19 19:50:56 -08:00
Joshua Granick
f77bcca328 Compile fix 2016-12-07 22:32:35 -08:00
Joshua Granick
c96cb19ad1 Merge changes 2016-12-07 22:11:02 -08:00
jgranick
c9a6bb0a68 Build fix 2016-12-07 16:30:23 -08:00
Joshua Granick
4456672cfe Fix ACTIVATE on iOS 2016-12-07 12:28:25 -08:00
Joshua Granick
8152f8f554 Handle variable length string values from OpenGL binding 2016-12-07 11:59:56 -08:00
Joshua Granick
4ce9b9c2dc SDL supports changing window resizable now (resolve openfl/openfl#1373) 2016-12-07 10:42:58 -08:00
Joshua Granick
78bc7aa6a3 Fix window.setTitle, use .c_str() instead of .__s for native HxString type 2016-12-07 10:34:44 -08:00
vroad
ca98e999f3 Remove pin from Bytes 2016-12-02 17:09:36 -08:00
Joshua Granick
00fc9cdcb6 Improve behavior for default framebuffer on iOS 2016-12-01 13:08:34 -08:00
kiroukou
9a45e9d3b5 Fix the IOS Accelerometer which wasn't fully linked to lime
The SDL implementation of IOS Accelerometer was correct.  Wrapped around the Joystick API for commodity I guess, but working.
The problem was in fact that LIME didn't linked the joystick itself...
After few long hours, the obvious was found, the define was wrong.   IPHONE instead of IOS did fix the problem.
2016-12-01 13:00:24 +01:00
Joshua Granick
2b130bf974 Update SDL 2016-11-23 14:16:07 -08:00
vroad
ae491e9f21 Clear finalizer of deleted OpenAL source 2016-11-23 19:42:05 +09:00
Joshua Granick
d18397c25c Update SDLApplication.cpp 2016-11-22 16:08:08 -08:00
Joshua Granick
9a91273a9b iOS background fix 2016-11-21 17:14:31 -08:00
Joshua Granick
d9f5900685 Add guard against render event when in the background 2016-11-18 15:22:19 -08:00
Zeng Jie
8218d03b37 Fix SDL renderer scale calculation error 2016-11-14 12:18:05 +08:00
Joshua Granick
964d948d08 Update Haptic for iOS 2016-11-11 17:04:20 -08:00
Joshua Granick
54a8f32f60 Add System.openFile / System.openURL 2016-11-11 16:46:43 -08:00
Joshua Granick
2c94bc255e Android template improvements 2016-10-27 12:12:43 -07:00
Joshua Granick
384fdf2942 Compile fix, cleanup 2016-10-24 17:46:54 -07:00
Federico Bricker
fe13ea21f3 implement lime.ui.Haptic.vibrate(...) for iOS
-Basic implementation, but works-
2016-10-24 17:16:15 -07:00
Joshua Granick
e509fdeb69 Update to SDL 2.0.5 2016-10-21 16:26:31 -07:00
Joshua Granick
2c225d7065 Update OpenAL 2016-10-18 06:59:23 -07:00
Joshua Granick
17de3dcfa6 Fix duplicate symbol error on static link 2016-10-17 13:34:11 -07:00
Joshua Granick
fa452ccf64 Reduce CPU use on macOS 2016-10-11 14:39:20 -07:00
Joshua Granick
f05a1fa210 Clean up Build.xml, update LICENSE 2016-10-05 11:29:07 -07:00
Joshua Granick
be104c2606 Removed submodule project/lib/openal-android 2016-10-05 11:26:35 -07:00
Joshua Granick
a811952b16 Fix warning, Linux compile 2016-10-04 13:54:44 -07:00
Joshua Granick
8b5631ae77 Compile fix 2016-10-04 13:00:19 -07:00
Joshua Granick
2f2cc8e1d5 Add garbage collection to OpenAL bindings 2016-10-04 12:53:49 -07:00
Joshua Granick
eb11502ecd Try and clear up GC issues (requires clean build) 2016-09-26 14:25:32 -07:00
Joshua Granick
129108744d Revert "Need to revert Byte changes, AutoGCRoot is releasing memory too quickly on iOS"
This reverts commit 3127e4a0b9.
2016-09-26 09:04:05 -07:00
Joshua Granick
d630c60ab6 Minor change 2016-09-20 12:52:08 -07:00
Joshua Granick
5b44617f9f Add missing files 2016-09-20 07:45:04 -07:00
Joshua Granick
9434bbf25c Use a different kind of mutex 2016-09-20 07:42:32 -07:00
Joshua Granick
1adee71df9 Collect GL objects from the main thread 2016-09-19 17:31:33 -07:00
jgranick
3a32c3653e Fix compilation for Emscription and RPi 2016-09-19 12:18:27 -07:00
Joshua Granick
9165de39f5 Update OpenAL 2016-09-19 09:18:26 -07:00
Joshua Granick
dbea273ba1 Update OpenAL 2016-09-16 16:02:18 -07:00
Joshua Granick
876c3fc5db Update OpenAL 2016-09-16 15:36:07 -07:00
Joshua Granick
09f88c5145 Fix use of CADisplayLink on iOS 2016-09-15 13:05:40 -07:00
Joshua Granick
a5d88fc022 Update colorMatrix alpha table 2016-09-13 13:54:21 -07:00
Joshua Granick
b883c9f530 Multi-window fix 2016-09-12 11:48:38 -07:00
Joshua Granick
d1c6a346ba Use OpenAL.framework on macOS 2016-09-10 09:43:38 -07:00
Joshua Granick
ede0855867 Minor fixes 2016-09-10 09:43:38 -07:00