Michael Bickel
12a1e4361c
fixed commented parameternames
2014-02-14 04:35:47 +01:00
Michael Bickel
17676b63b3
added missing ogl functions
2014-02-11 03:38:52 +01:00
Joshua Granick
14ab05b950
Merge pull request #19 from Hasufel/master
2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2
Merge pull request #4 from RobDangerous/master
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Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
underscorediscovery
602e0ae248
Cursor; lock cursor flag was inverted temporarily to cater for irregularity in sdl2 initial port, so undoing that.
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See comments on #54 for more info on lock state.
2014-02-08 06:53:22 -03:30
Joshua Granick
6e8ff94819
Merge pull request #38 from bendmorris/master
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DrawTiles optimization
2014-02-07 12:04:58 -08:00
Joshua Granick
edd0e7342d
FreeType fix (thanks shevalie)
2014-02-07 09:51:21 -08:00
Joshua Granick
55f1cbf94b
Check unpack align for alpha texture updates, do single texsubimage2d call (thanks Hugh)
2014-02-06 23:41:07 -08:00
Joshua Granick
43bc6dfe46
Updates for pre-multiplied alpha (thanks Hugh)
2014-02-06 16:31:22 -08:00
Joshua Granick
e351bd6b79
Fix normal offset for AA lines (thanks Hugh)
2014-02-05 08:05:04 -08:00
Joshua Granick
23dc43bc0a
Start on more efficient tesselation algorithm (thanks Hugh)
2014-02-05 07:58:27 -08:00
Joshua Granick
7b5a09d564
Disable VBOs until the context loss code is working
2014-02-05 07:55:47 -08:00
Joshua Granick
9ea827054a
Reset mElement when completing a line loop (thanks Hugh)
2014-02-05 07:53:48 -08:00
Joshua Granick
0dcd4787c4
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
bendmorris
d65c4c000b
drawTiles optimization: allow the caller to specify the size of data within the array that should be rendered.
2014-02-04 21:31:27 -05:00
Joshua Granick
36051e31c8
Remove viewport-per-drawcall data (thanks Hugh)
2014-02-04 11:02:20 -08:00
Joshua Granick
1d0b5324e4
Use common code for Android GC interaction (thanks Hugh)
2014-02-04 10:48:50 -08:00
Joshua Granick
805331e6c7
Cleanup local JNI ref
2014-02-04 10:14:39 -08:00
Joshua Granick
de7c6a4995
Fix Android JNI class compare logic, allow string return value (thanks Hugh)
2014-02-04 09:38:55 -08:00
Joshua Granick
cb6b1159d9
Find a default font using a list of possible matches (on iOS) (thanks Hugh)
2014-02-04 09:02:12 -08:00
Martin Jonasson
f63ab85861
Detects failure to create the SDL window or renderer and retries without some optional features. Also adds error messages when window/renderer creation does fail.
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Fixes #32
2014-02-01 13:46:44 +01:00
Joshua Granick
0c2ba2fa7c
Merge pull request #29 from massiveinteractive/fix/curl-header-size-limit
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Remove 512 size limit on CURL header
2014-01-31 10:03:27 -08:00
Mike Stead
bca02d6bf2
Remove limitation of 512 header size limit, instead use size based on header length.
2014-01-31 15:17:20 +11:00
Joshua Granick
218ecc3ce2
Simpler tRNS check
2014-01-30 12:51:45 -08:00
Joshua Granick
19eaafed85
Merge pull request #24 from dukope/master
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Fix software rendering issues
2014-01-27 11:05:13 -08:00
Joshua Granick
f70ac7a94e
Merge pull request #23 from BigZaphod/master
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Performance enhancement
2014-01-24 17:27:51 -08:00
Joshua Granick
7ab0953439
Fix software fallback on some older/more minimal graphic cards
2014-01-24 08:31:11 -08:00
Lucas Pope
cda7b69d1c
Fix low-quality software tile rasterization issues (See here for example: http://i.imgur.com/wcykqEo.png )
2014-01-24 22:59:58 +09:00
Lucas Pope
60facc4067
Set has_alpha flag correctly in 8-bit pngs with alpha (fixes software mode rendering to match hardware)
2014-01-24 22:51:36 +09:00
Sean Heber
80bfc72e73
Performance enhancement
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Improved tile performance by using reserve() to alloc the size of the
arrays internally all at once instead of on-demand since this is way
faster. In my test case this made a significant impact. Also attempting
to get the compiler to avoid some other more hidden copying.
2014-01-23 21:14:39 -06:00
Joshua Granick
dc71c912c7
Fix GL drawArrays issue on desktop
2014-01-20 17:44:16 -08:00
Joshua Granick
9cd63539f6
Fix occasional crash in ColorMatrixFilter
2014-01-10 10:18:18 -08:00
Sven Bergström
43d92fed35
Noting the value of the magic number
2014-01-03 15:31:24 -03:30
Martin Jonasson
ad0f915c88
Pans the sound along a semi circle in front of the listener instead of moving just sideways. This makes it possible to pan a sound slightly to one side, as opposed to the earlier all-or-nothing behavior.
2014-01-03 16:36:46 +01:00
sergey-miryanov
d8f776c2d1
Merge branch 'master' of https://github.com/openfl/lime
2013-12-28 21:12:07 +06:00
Joshua Granick
b7f0928d4f
Fix for Firefox
2013-12-27 17:09:45 -08:00
Joshua Granick
870449e3ff
Undo changes to glEnable/Disable
2013-12-26 20:26:49 -08:00
Joshua Granick
9274a784c7
Guard glEnable calls when targeting only GLES2
2013-12-26 17:22:03 -08:00
Joshua Granick
5000fa42c0
Emscripten fixes
2013-12-26 16:53:58 -08:00
Joshua Granick
ce412987b3
Tizen storage directory should be 'data'
2013-12-19 11:53:51 -08:00
Joshua Granick
c4ea75418a
Read Ogg Vorbis data directly into out buffer
2013-12-15 20:23:46 -08:00
Joshua Granick
8be4a99ed4
Performance improvement on loading OGG samples to memory
2013-12-13 18:36:49 -08:00
Joshua Granick
cd157c4b02
Accelerometer still crashing on Tizen, use better dummy value
2013-12-09 14:54:22 -08:00
zerg
f844186c02
Merge branch 'master' of github.com:sergey-miryanov/lime
2013-12-09 15:48:55 +06:00
Valentin Lemiere
c3443568cb
Stage resize fix
2013-12-07 15:40:22 +01:00
Joshua Granick
cd2c48a6f4
Android audio fix
2013-12-06 21:08:44 -08:00
underscorediscovery
f54df3f734
Adding flag for min deployment target on mac for Lion
2013-12-06 23:37:50 -03:30
underscorediscovery
6a4efcf9cf
MacBoot was missing a call in sdl 2 stage, which causes asset problems on 10.7.x
2013-12-06 23:37:50 -03:30
Robert Konrad
d8cccc7f9a
Implemented support for changing resolutions and going fullscreen.
2013-12-06 15:47:17 +01:00
Joshua Granick
b07b770db5
Add events when the GL rendering context is lost/restored (only affects old SDL backend and Android target right now)
2013-12-05 17:09:41 -08:00