Adding flag for min deployment target on mac for Lion
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@@ -91,7 +91,7 @@
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<compilerflag value="-I${NATIVE_DEV}/include/SDL12" if="sdl" />
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<compilerflag value="-I${NATIVE_DEV}/include/SDL2" if="sdl2" />
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<compilerflag value="-I${NATIVE_DEV}/include/openal" if="openal" />
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<compilerflag value="-Isrc/sound/openal"/>
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<compilerflag value="-Isrc/sound/openal"/>
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<file name="src/platform/windows/GDIFont.cpp"/>
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<file name="src/platform/windows/System.cpp" />
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<!-- Use SDL on windows too ? -->
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@@ -281,7 +281,7 @@
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<compilerflag value="-DLIME_CURL_SSL" if="ssl" unless="nocurl"/>
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<compilerflag value="-DLIME_FORCE_GLES1" if="LIME_FORCE_GLES1"/>
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<compilerflag value="-Wno-conversion" if="linux"/>
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<!-- <file name="src/common/Surface.cpp"/> -->
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<file name="src/renderer/common/Surface.cpp"/>
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<file name="src/renderer/common/HardwareSurface.cpp"/>
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@@ -481,6 +481,7 @@
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<compilerflag value="-I${NATIVE_DEV}/include/SDL2" if="sdl2" />
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<compilerflag value="${sdl_dynamic_include2}" if="dynamic_sdl"/>
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<compilerflag value="-Isrc/sound/openal"/>
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<compilerflag value="-mmacosx-version-min=10.7" if="macos"/>
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<file name="src/platform/mac/NSFont.cpp"/>
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<file name="src/platform/mac/MacBoot.m" />
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<file name="src/common/empty/URL.cpp" if="nocurl" />
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@@ -610,6 +611,8 @@
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<flag value="${sdl_dynamic_path}" if="dynamic_sdl"/>
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<flag value="-mmacosx-version-min=10.7" if="macos"/>
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<vflag name="-framework" value="IOKit" if="macos"/>
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<vflag name="-framework" value="Foundation" if="macos"/>
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<!-- <vflag name="-framework" value="AVFoundation" if="macos"/> -->
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