Joshua Granick
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0f30f5fcd7
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Asset library fix
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2014-07-16 15:26:59 -07:00 |
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Joshua Granick
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22fa6ced55
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Completion fixes
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2014-07-14 09:06:11 -07:00 |
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Matt Tuttle
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d5084081e2
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Adding simplistic font rendering for HTML5 and Flash
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2014-07-13 22:16:15 -05:00 |
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Joshua Granick
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0faa375f72
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Add application.init(), simplify SimpleImage sample
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2014-07-09 16:32:55 -07:00 |
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Joshua Granick
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5ef9f9809d
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Minor tweak
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2014-07-08 11:58:21 -07:00 |
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Joshua Granick
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84fbffa923
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Minor refactor
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2014-07-08 11:56:25 -07:00 |
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Matt Tuttle
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9f6debd95b
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Adding JPEG/PNG file loading (PVRTC stub)
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2014-07-08 11:21:44 -07:00 |
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Joshua Granick
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b6ef69d974
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Refactor Image and add initial Matrix3, Vector2
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2014-07-08 08:09:36 -07:00 |
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Joshua Granick
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f9e602e630
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Tenative support for flags when loading images
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2014-07-06 21:03:01 -07:00 |
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Joshua Granick
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22ebfee143
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Compile fix
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2014-06-20 12:56:50 -07:00 |
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Joshua Granick
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f24dbff767
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Use 'Image' instead of 'ImageData', expose both 'data' and 'bytes' from the Image object
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2014-06-20 11:58:05 -07:00 |
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Joshua Granick
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0b6433d04d
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Add Neko loader path init
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2014-06-19 15:06:22 -07:00 |
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Joshua Granick
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ef81d1f05a
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Use 'Assets' instead of 'lime.Assets' in messages, to make it easier to wrap
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2014-06-19 14:00:26 -07:00 |
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Joshua Granick
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4d036f5293
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Working on Assets so it can be extended
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2014-06-19 10:39:49 -07:00 |
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Joshua Granick
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9fb90a59aa
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Temporarily use the Haxe format library to handle PNG assets on native platforms
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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a95396627c
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Fix text/byte loading on native targets
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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536e2118b2
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Assets improvements for HTML5
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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a47277f493
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Push preloader logic into lime.app.Preloader class
Conflicts:
tools/helpers/FlashHelper.hx
tools/project/HXProject.hx
tools/run.n
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2014-06-19 00:47:15 -07:00 |
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