Joshua Granick
68dff31af8
Fix Android char code
2014-02-13 15:51:58 -08:00
Joshua Granick
92a82145bb
Fix Android key codes
2014-02-13 15:44:51 -08:00
Joshua Granick
80d69b9582
Clear fix
2014-02-13 14:25:49 -08:00
Joshua Granick
a706e4cacb
Compile fix
2014-02-13 13:59:38 -08:00
Joshua Granick
3eef41b7f4
Compile fix
2014-02-13 13:12:36 -08:00
Joshua Granick
7c5fde6cbb
Use charCode and keyCode from Android
2014-02-13 11:56:42 -08:00
Joshua Granick
e175cfe154
Merge openfl-native templates
2014-02-13 09:41:09 -08:00
Joshua Granick
174623162f
Don't list Lime samples when using OpenFL
2014-02-13 09:41:09 -08:00
underscorediscovery
e9eda13af8
Wrapper; enforcing return types
2014-02-13 04:21:23 -03:30
underscorediscovery
784144ce50
Console Spamming!
...
@RobDangerous
@jgranick
What is this for? It’s getting called quite a bit while my games are
running, even when I am most certainly not trying to change the screen
mode……
2014-02-11 00:07:55 -03:30
underscorediscovery
b1bba0cae7
Stage Events; cleaning up sx/sy clarity, adding deltaX and deltaY values for use with things that have delta (specifically in this case mouse locking support)
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Mouse; relative mouse mode (for locking the cursor inside the window, like FPS games do) delta passed into the event if it's enabled
2014-02-10 23:54:48 -03:30
Sven Bergström
d3b31ec3cd
Merge pull request #82 from dazKind/master
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Thanks for the contribution!
@dazKind : added missing ogl functions
2014-02-10 23:19:24 -03:30
Michael Bickel
17676b63b3
added missing ogl functions
2014-02-11 03:38:52 +01:00
Joshua Granick
14ab05b950
Merge pull request #19 from Hasufel/master
2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2
Merge pull request #4 from RobDangerous/master
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Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
underscorediscovery
e5a78f0415
Wrapper; template - fixing spaces
2014-02-08 16:23:45 -03:30
underscorediscovery
602e0ae248
Cursor; lock cursor flag was inverted temporarily to cater for irregularity in sdl2 initial port, so undoing that.
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See comments on #54 for more info on lock state.
2014-02-08 06:53:22 -03:30
Joshua Granick
abad2b8035
Merge pull request #50 from waffleio/master
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waffle.io Badge
2014-02-07 15:45:48 -08:00
waffle.io
321b4bbfef
add waffle.io badge
2014-02-07 16:45:34 -07:00
Joshua Granick
6e8ff94819
Merge pull request #38 from bendmorris/master
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DrawTiles optimization
2014-02-07 12:04:58 -08:00
Joshua Granick
edd0e7342d
FreeType fix (thanks shevalie)
2014-02-07 09:51:21 -08:00
Joshua Granick
55f1cbf94b
Check unpack align for alpha texture updates, do single texsubimage2d call (thanks Hugh)
2014-02-06 23:41:07 -08:00
Joshua Granick
43bc6dfe46
Updates for pre-multiplied alpha (thanks Hugh)
2014-02-06 16:31:22 -08:00
bendmorris
94a0ba8f2f
Avoid segfault when SDL_JoystickNameForIndex returns null (no joystick for that id.)
2014-02-06 16:54:54 -05:00
bendmorris
770350fd4c
Adding function to detect joystick names on Win/Mac/Linux.
2014-02-06 12:34:25 -05:00
Joshua Granick
e351bd6b79
Fix normal offset for AA lines (thanks Hugh)
2014-02-05 08:05:04 -08:00
Joshua Granick
23dc43bc0a
Start on more efficient tesselation algorithm (thanks Hugh)
2014-02-05 07:58:27 -08:00
Joshua Granick
7b5a09d564
Disable VBOs until the context loss code is working
2014-02-05 07:55:47 -08:00
Joshua Granick
9ea827054a
Reset mElement when completing a line loop (thanks Hugh)
2014-02-05 07:53:48 -08:00
Joshua Granick
0dcd4787c4
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
bendmorris
d65c4c000b
drawTiles optimization: allow the caller to specify the size of data within the array that should be rendered.
2014-02-04 21:31:27 -05:00
Joshua Granick
36051e31c8
Remove viewport-per-drawcall data (thanks Hugh)
2014-02-04 11:02:20 -08:00
Joshua Granick
1d0b5324e4
Use common code for Android GC interaction (thanks Hugh)
2014-02-04 10:48:50 -08:00
Joshua Granick
805331e6c7
Cleanup local JNI ref
2014-02-04 10:14:39 -08:00
Joshua Granick
de7c6a4995
Fix Android JNI class compare logic, allow string return value (thanks Hugh)
2014-02-04 09:38:55 -08:00
Joshua Granick
cb6b1159d9
Find a default font using a list of possible matches (on iOS) (thanks Hugh)
2014-02-04 09:02:12 -08:00
Joshua Granick
ef736b2c40
Merge pull request #37 from kasoki/android_immersive_mode
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Add support for android immsersive mode
2014-02-04 08:15:05 -08:00
Christopher Kaster
83c2f9ad30
remove redundant code for immersive mode, make immersive sticky and disable old fullscreen flags for android devices below api 19
2014-02-04 15:09:41 +01:00
Christopher Kaster
dec40dab5f
add support for android-19 immersive mode
2014-02-04 14:34:28 +01:00
Sven Bergström
76211190f8
Merge pull request #36 from kasoki/master
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fix samples (thanks @kasoki, I had missed these when searching for the location)
2014-02-03 14:42:55 -08:00
Christopher Kaster
e22309df9c
fix samples
2014-02-03 23:13:32 +01:00
Joshua Granick
3dee24c593
Merge pull request #33 from grapefrukt/aa-fallback
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Detects failure to create the SDL window or renderer and retries without...
2014-02-03 11:56:17 -08:00
Martin Jonasson
f63ab85861
Detects failure to create the SDL window or renderer and retries without some optional features. Also adds error messages when window/renderer creation does fail.
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Fixes #32
2014-02-01 13:46:44 +01:00
underscorediscovery
9099d89a67
Provisionally cleaning up older --macro calls from the build files.
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It seems keep is a macro in newer versions of haxe, and is the preferred
way anyway. I can't manage to get the compiler to remove the Main file
no matter what, so removing it provisionally. It causes FD and probably
more to choke on the code complete step when it throws errors from the
--macro option.
This can be readded if keep is really needed, but it doesn't appear to
be (or if it's using the incorrect keep syntax then that could be
corrected).
2014-02-01 05:45:51 -03:30
Joshua Granick
0c2ba2fa7c
Merge pull request #29 from massiveinteractive/fix/curl-header-size-limit
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Remove 512 size limit on CURL header
2014-01-31 10:03:27 -08:00
Mike Stead
bca02d6bf2
Remove limitation of 512 header size limit, instead use size based on header length.
2014-01-31 15:17:20 +11:00
Joshua Granick
218ecc3ce2
Simpler tRNS check
2014-01-30 12:51:45 -08:00
underscorediscovery
26af6c587b
Wrapper; Samples; fix audio sample to match latest wrapper api
2014-01-30 00:18:45 -03:30
underscorediscovery
3d3ab38023
Audio; refactor for the new helpers/platforms system, fixing looping in html5 and native to be more consistent across platforms
2014-01-29 23:40:48 -03:30
underscorediscovery
277cbf83a5
Wrapper; Audio; Making sure audio thread code only runs on native with thread options
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Wrapper; Template; updating html5 ApplicationMain.hx to have parity with new config typing.
2014-01-28 03:35:14 -03:30