Joshua Granick
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51017010a8
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Disband lime.media, create lime.audio and lime.math
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2014-08-02 10:33:32 -07:00 |
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Joshua Granick
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d66f48a482
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Restore Image as the default container type, with ImageBuffer underneath
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2014-08-01 21:50:44 -07:00 |
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Joshua Granick
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1749a18ab4
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Refactor into Image and ImageBuffer
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2014-08-01 20:22:39 -07:00 |
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Joshua Granick
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4153d70187
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Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media
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2014-07-29 21:24:21 -07:00 |
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Joshua Granick
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8a754646bc
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Handle HTML5 window resizing better
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2014-07-11 12:53:32 -07:00 |
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Joshua Granick
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d4290a9515
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Handle resize better
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2014-07-09 19:26:21 -07:00 |
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Joshua Granick
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0faa375f72
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Add application.init(), simplify SimpleImage sample
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2014-07-09 16:32:55 -07:00 |
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Joshua Granick
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f8dc0c817a
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Update SimpleImage sample
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2014-07-09 14:37:38 -07:00 |
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Joshua Granick
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a2be4e9a49
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Make Matrix4 abstract to fix compile issues on some platforms, update sample to use Matrix4
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2014-07-05 16:31:18 -07:00 |
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Joshua Granick
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3d0cb9e139
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Move lime.graphics.opengl.* to lime.graphics
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2014-06-20 15:21:06 -07:00 |
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Joshua Granick
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ef4f191464
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Expose Application.window, and define config.background for all platforms
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2014-06-20 13:51:18 -07:00 |
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Joshua Granick
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22ebfee143
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Compile fix
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2014-06-20 12:56:50 -07:00 |
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Joshua Granick
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e483261890
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Update sample
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2014-06-20 11:59:11 -07:00 |
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Joshua Granick
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f24dbff767
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Use 'Image' instead of 'ImageData', expose both 'data' and 'bytes' from the Image object
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2014-06-20 11:58:05 -07:00 |
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Joshua Granick
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4772ce2107
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Vertex fix in sample
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2014-06-19 09:06:45 -07:00 |
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Joshua Granick
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0cec6cba73
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Allow overload for HTML5 GLRenderContext
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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975d58f2fa
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Add simple image sample for now
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2014-06-19 00:51:57 -07:00 |
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