Merge pull request #37 from kasoki/android_immersive_mode
Add support for android immsersive mode
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@@ -17,6 +17,7 @@ import android.os.Build;
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import android.os.Bundle;
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import android.os.Environment;
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import android.os.Handler;
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import android.os.Message;
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import android.os.Vibrator;
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import android.util.DisplayMetrics;
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import android.util.Log;
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@@ -99,7 +100,10 @@ public class GameActivity extends Activity implements SensorEventListener {
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requestWindowFeature (Window.FEATURE_NO_TITLE);
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::if WIN_FULLSCREEN::
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getWindow ().addFlags (WindowManager.LayoutParams.FLAG_FULLSCREEN | WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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::if (ANDROID_TARGET_SDK_VERSION < 19)::
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN
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| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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::end::
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::end::
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metrics = new DisplayMetrics ();
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@@ -160,6 +164,31 @@ public class GameActivity extends Activity implements SensorEventListener {
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}
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// IMMERSIVE MODE SUPPORT
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::if (ANDROID_TARGET_SDK_VERSION >= 19)::
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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if(hasFocus) {
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hideSystemUi();
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}
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}
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private void hideSystemUi() {
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View decorView = this.getWindow().getDecorView();
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decorView.setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
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}
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::end::
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public static double CapabilitiesGetPixelAspectRatio () {
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