AssetHelper: don't bother creating the default library if there are no assets
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@@ -427,7 +427,7 @@ class AssetHelper
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}
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}
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if (!libraryMap.exists(DEFAULT_LIBRARY_NAME))
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if (project.assets.length > 0 && !libraryMap.exists(DEFAULT_LIBRARY_NAME))
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{
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library = new Library(null, DEFAULT_LIBRARY_NAME);
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project.libraries.push(library);
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