AndroidPlatform: default to x86_64 instead of x86_32

It's still possible to check out Lime and build x86_32 manually
This commit is contained in:
Josh Tynjala
2025-01-24 12:01:50 -08:00
parent 2e578d3e56
commit d21f7befaa

View File

@@ -84,7 +84,7 @@ class AndroidPlatform extends PlatformTarget
if (project.targetFlags.exists("simulator") || project.targetFlags.exists("emulator"))
{
defaults.architectures = [Architecture.X86];
defaults.architectures = [Architecture.X64];
}
else
{
@@ -368,8 +368,8 @@ class AndroidPlatform extends PlatformTarget
|| ArrayTools.containsValue(project.architectures, Architecture.ARMV6));
var armv7 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.ARMV7));
var arm64 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.ARM64));
var x86 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.X86));
var x64 = (/*command == "rebuild" ||*/ ArrayTools.containsValue(project.architectures, Architecture.X64));
var x86 = (ArrayTools.containsValue(project.architectures, Architecture.X86));
var x64 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.X64));
var commands = [];