From d21f7befaad1eb04d61affd64532179f86c0a1af Mon Sep 17 00:00:00 2001 From: Josh Tynjala Date: Fri, 24 Jan 2025 12:01:50 -0800 Subject: [PATCH] AndroidPlatform: default to x86_64 instead of x86_32 It's still possible to check out Lime and build x86_32 manually --- tools/platforms/AndroidPlatform.hx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tools/platforms/AndroidPlatform.hx b/tools/platforms/AndroidPlatform.hx index d9925eb3d..8ce4f1bef 100644 --- a/tools/platforms/AndroidPlatform.hx +++ b/tools/platforms/AndroidPlatform.hx @@ -84,7 +84,7 @@ class AndroidPlatform extends PlatformTarget if (project.targetFlags.exists("simulator") || project.targetFlags.exists("emulator")) { - defaults.architectures = [Architecture.X86]; + defaults.architectures = [Architecture.X64]; } else { @@ -368,8 +368,8 @@ class AndroidPlatform extends PlatformTarget || ArrayTools.containsValue(project.architectures, Architecture.ARMV6)); var armv7 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.ARMV7)); var arm64 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.ARM64)); - var x86 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.X86)); - var x64 = (/*command == "rebuild" ||*/ ArrayTools.containsValue(project.architectures, Architecture.X64)); + var x86 = (ArrayTools.containsValue(project.architectures, Architecture.X86)); + var x64 = (command == "rebuild" || ArrayTools.containsValue(project.architectures, Architecture.X64)); var commands = [];