Cleaner GL bindings, consistent end points, progress toward GLES3
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@@ -38,8 +38,8 @@ import lime.graphics.opengl.GLBuffer;
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import lime.graphics.opengl.GLContextAttributes;
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import lime.graphics.opengl.GLContextType;
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import lime.graphics.opengl.GLES2Context;
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import lime.graphics.opengl.GLES3Context;
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import lime.graphics.opengl.GLFramebuffer;
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import lime.graphics.opengl.GLObject;
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import lime.graphics.opengl.GLProgram;
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import lime.graphics.opengl.GLQuery;
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import lime.graphics.opengl.GLRenderbuffer;
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