Prevent double dispatch of preload complete log message

This commit is contained in:
Joshua Granick
2017-03-09 15:31:41 -08:00
parent b13a732db9
commit 62431041df

View File

@@ -50,6 +50,7 @@ class Preloader #if flash extends Sprite #end {
private var libraryNames:Array<String>;
private var loadedLibraries:Int;
private var loadedStage:Bool;
private var preloadComplete:Bool;
private var preloadStarted:Bool;
private var simulateProgress:Bool;
@@ -341,7 +342,13 @@ class Preloader #if flash extends Sprite #end {
if (!simulateProgress && #if flash loadedStage && #end loadedLibraries == (libraries.length + libraryNames.length)) {
Log.verbose ("Preload complete");
if (!preloadComplete) {
preloadComplete = true;
Log.verbose ("Preload complete");
}
start ();