Disable ANGLE for now, will need -DLIME_SDL_ANGLE on Lime rebuild and <set name='angle' /> or -Dangle on project builds to enable

This commit is contained in:
Joshua Granick
2015-12-09 14:54:36 -08:00
parent e127f80992
commit cbf061d501
2 changed files with 5 additions and 4 deletions

View File

@@ -58,9 +58,9 @@
<dependency name="extension-api" path="dependencies/extension-api" if="android" />
<dependency path="dependencies/webgl-debug.js" if="html5 debug" />
<dependency path="dependencies/stats.min.js" if="html5 stats" />
<dependency path="dependencies/angle/d3dcompiler_47.dll" if="windows" unless="static_link" />
<dependency path="dependencies/angle/libegl.dll" if="windows" unless="static_link" />
<dependency path="dependencies/angle/libglesv2.dll" if="windows" unless="static_link" />
<dependency path="dependencies/angle/d3dcompiler_47.dll" if="windows angle" unless="static_link" />
<dependency path="dependencies/angle/libegl.dll" if="windows angle" unless="static_link" />
<dependency path="dependencies/angle/libglesv2.dll" if="windows angle" unless="static_link" />
<haxedef name="native-trace" if="flash" unless="haxe-trace || haxetrace" />

View File

@@ -24,7 +24,8 @@
<set name="LIME_PIXMAN" value="1" />
<set name="LIME_PNG" value="1" />
<set name="LIME_SDL" value="1" />
<set name="LIME_SDL_ANGLE" value="1" if="windows" unless="static_link" />
<!-- <set name="LIME_SDL_ANGLE" value="1" if="windows" unless="static_link" /> -->
<set name="LIME_SDL_ANGLE" value="1" if="windows LIME_SDL_ANGLE" unless="static_link" />
<set name="LIME_VORBIS" value="1" />
<set name="LIME_ZLIB" value="1" />