Reverted changes with strength
This actually broke DropShadow
This commit is contained in:
committed by
Joshua Granick
parent
06982a4ac2
commit
c72362f028
@@ -783,27 +783,25 @@ class ImageDataUtil {
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var x: Int;
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var y: Int;
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if (strength != 1) {
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if (offset <= 0) {
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y = 0;
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while (y < h) {
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x = 0;
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while (x < w) {
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translatePixel(imgB, sourceImage.rect, image.rect, destPoint, x, y, strength);
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x += 1;
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}
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y += 1;
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if (offset <= 0) {
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y = 0;
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while (y < h) {
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x = 0;
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while (x < w) {
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translatePixel(imgB, sourceImage.rect, image.rect, destPoint, x, y, strength);
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x += 1;
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}
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} else {
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y = h-1;
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while (y >= 0 ) {
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x = w-1;
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while (x >= 0) {
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translatePixel(imgB, sourceImage.rect, image.rect, destPoint, x, y, strength);
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x -= 1;
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}
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y -= 1;
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y += 1;
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}
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} else {
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y = h-1;
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while (y >= 0 ) {
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x = w-1;
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while (x >= 0) {
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translatePixel(imgB, sourceImage.rect, image.rect, destPoint, x, y, strength);
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x -= 1;
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}
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y -= 1;
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}
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}
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@@ -815,7 +813,8 @@ class ImageDataUtil {
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if (imagePremultiplied) image.premultiplied = true;
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if (sourceImagePremultiplied) sourceImage.premultiplied = true;
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return sourceImage;
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if (imgA == sourceImage.data) return sourceImage;
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return image;
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}
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