Update README.md
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@@ -39,5 +39,6 @@ For example, frameworks like [OpenFL](http://github.com/openfl) leverage lime to
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- The lime GL wrapper code is based on WebGL Api. It matches very closely. Including types and constants.
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- The lime native parts were forked from [nme](http://github.com/haxenme/nme) (native media engine) and merged into openfl-native - but now (and lastly) been merged into lime and joined forces to create an agnostic, cross platform starting point to widen the haxe landscape for all frameworks and framework developers.
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- See the wiki for a 1.0 wrapper [roadmap](https://github.com/openfl/lime/wiki/lime-wrapper-1.0-Roadmap).
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Expect docs, diagrams and breakdowns of how to get started using lime soon. See the examples/ folder for the basics for now.
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