Update CHANGELOG

This commit is contained in:
Joshua Granick
2018-05-04 15:00:12 -07:00
parent 430107f20a
commit 96c1bc273c

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@@ -1,3 +1,51 @@
6.3.0 (03/04/2018)
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* Updated SDL to 2.0.8
* Updated howler.js to 2.0.9
* Updated Android NDK platform to a minimum of API 14
* Updated macOS minimum support version to 10.9
* Added support for `-D foo` in addition to `-Dfoo`
* Added support for `--` in addition to `-args` for runtime arguments
* Added catching of key/value runtime arguments as `window.config.parameters`
* Added support for `--window-` flags at runtime on Lime applications
* Added a workaround to fix memory leaks in Apple's OpenAL implementation
* Added initial HTML5 accelerometer sensor support
* Added support for exporting multiple iOS IPA types when using `lime deploy`
* Added `ENHANCED` profile to AIR extern types
* Improved the behavior of `lime setup`
* Improved the output of `lime help`
* Improved failed sound loading on HTML5 to print a runtime warning
* Improved support for multiple threads in OpenAL, Cairo and cURL GC
* Improved the generation of webfonts to ignore non-essential formats
* Improved behavior when calling closure compiler to minify JS
* Improved `openfl.Vector` to typed array conversion to support OpenFL 8
* Improved `Assets.getPath` to return the first path if using a path group
* Improved support for `KHR_debug` in OpenGL
* Improved handling of errors within OpenAL generation of sources and buffers
* Improved window focus mouse clicks to still fire an event
* Improvde handling of disposed native `AudioSource` objects
* Improved support for opening files with spaces in the path
* Improved the Gradle template to use jcenter instead of maven for dependencies
* Fixed detection of font family names on some Android 4.x devices
* Fixed support for `-dce full` with `embed=true` assets on native
* Fixed a small memory leak in Zlib compress
* Fixed a small memory leak when using cURL request headers
* Fixed a small memory leak in `gamepad.guid`
* Fixed support for a software fallback when GL support is too old
* Fixed a regression in support for static desktop builds
* Fixed a possible garbage collection issue in cURL support
* Fixed calling `UTF8String.substr()` internally without a length field
* Fixed request of keyboard input on WebKit when in fullscreen
* Fixed a possible issue when building on macOS with spaces in the Lime directory
* Fixed the behavior of `embed="false"` assets on HTML5
* Fixed a possible race condition in `-Dsimulate-preloader` on Flash target
* Fixed support for additional iOS icon sizes
* Fixed fullscreen text input on WebKit browsers
* Fixed an issue using `Image.fromBase64` in ES6/NPM-based builds
* Fixed disabling of vsync on native targets when not desired
6.2.0 (02/16/2018)
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