Update CHANGELOG

This commit is contained in:
Joshua Granick
2019-04-01 15:08:57 -07:00
parent 0a3bc163d6
commit 89d3b02a4b

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@@ -1,3 +1,33 @@
7.3.0 (04/01/2019)
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* Updated support for Haxe 4 dev versions
* Updated SDL to 2.0.9
* Updated howler.js to 2.1.1
* Added initial display options to improve debugging with VS Code
* Added initial HashLink 1.9 support (requires Haxe 4 dev)
* Added initial support for embedding HTML5 projects in unique isolated JS closures
* Added support for appending dependency JS scripts to the application file
* Added initial support for haptic feedback on HTML5
* Improved `lime display` when `lime build` has not been called
* Improved support for WinRT native builds
* Improved the behavior of `URLRequest` to re-use `Bytes` when writing
* Improved the performance of `URLRequest` on native platforms
* Improved `window.onDropFile` with an initial workaround for HTML5 support
* Moved internal code style to use the Haxe "formatter" library for consistency
* Fixed possible incorrect names in generated package.json for Electron output
* Fixed support for building for Android using ARMv5 or ARMv6 only
* Fixed the event types in `lime.system.ThreadPool`
* Fixed a possible rounding error when calculating application update times
* Fixed cases where HTML5 canvas was not properly enabling image smoothing
* Fixed the behavior of `threadPool.minThreads` to keep threads active
* Fixed incorrect extern in "lime/graphics/opengl/ext" classes on HTML5
* Fixed incorrect `imageBuffer.bitsPerPixel` handling in `Font.renderGlyph`
* Fixed incorrect offset when using `image.copyPixels` with an alpha image
* Fixed Java `HaxeObject.create` to return `null` if handle is `null`
* Fixed exposure of generated `__ASSET__` classes to display completion
7.2.1 (01/07/2019) 7.2.1 (01/07/2019)
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