Update CHANGELOG
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CHANGELOG.md
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CHANGELOG.md
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7.3.0 (04/01/2019)
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* Updated support for Haxe 4 dev versions
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* Updated SDL to 2.0.9
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* Updated howler.js to 2.1.1
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* Added initial display options to improve debugging with VS Code
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* Added initial HashLink 1.9 support (requires Haxe 4 dev)
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* Added initial support for embedding HTML5 projects in unique isolated JS closures
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* Added support for appending dependency JS scripts to the application file
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* Added initial support for haptic feedback on HTML5
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* Improved `lime display` when `lime build` has not been called
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* Improved support for WinRT native builds
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* Improved the behavior of `URLRequest` to re-use `Bytes` when writing
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* Improved the performance of `URLRequest` on native platforms
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* Improved `window.onDropFile` with an initial workaround for HTML5 support
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* Moved internal code style to use the Haxe "formatter" library for consistency
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* Fixed possible incorrect names in generated package.json for Electron output
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* Fixed support for building for Android using ARMv5 or ARMv6 only
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* Fixed the event types in `lime.system.ThreadPool`
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* Fixed a possible rounding error when calculating application update times
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* Fixed cases where HTML5 canvas was not properly enabling image smoothing
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* Fixed the behavior of `threadPool.minThreads` to keep threads active
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* Fixed incorrect extern in "lime/graphics/opengl/ext" classes on HTML5
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* Fixed incorrect `imageBuffer.bitsPerPixel` handling in `Font.renderGlyph`
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* Fixed incorrect offset when using `image.copyPixels` with an alpha image
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* Fixed Java `HaxeObject.create` to return `null` if handle is `null`
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* Fixed exposure of generated `__ASSET__` classes to display completion
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7.2.1 (01/07/2019)
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------------------
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