Adding new dll with openal build in for mac. Shielding extensions atm.

This commit is contained in:
underscorediscovery
2013-09-15 05:39:20 -02:30
parent 381772913b
commit 801eaa2c80
3 changed files with 2 additions and 2 deletions

View File

@@ -5,7 +5,7 @@ import lime.utils.Libs;
class Ext {
public static function drawBuffers( n:Int, buffers:Int ){
#if !android
#if luxe_gl_extensions
return nme_gl_ext_draw_buffers( n, buffers );
#end
}
@@ -55,7 +55,7 @@ class Ext {
public static inline var MAX_COLOR_ATTACHMENTS = 0x8CDF;
public static inline var MAX_DRAW_BUFFERS = 0x8824;
#if !android
#if luxe_gl_extensions
private static var nme_gl_ext_draw_buffers = load("nme_gl_ext_draw_buffers", 2);
#end

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