Flash fix

This commit is contained in:
Joshua Granick
2016-08-30 03:58:30 -07:00
parent b337e232f0
commit 7f586bd197
3 changed files with 3 additions and 3 deletions

View File

@@ -6,7 +6,7 @@ import lime.utils.UInt32Array;
import lime.utils.UInt8Array;
abstract ARGB(UInt) from Int to Int from UInt to UInt {
abstract ARGB(#if flash Int #else UInt #end) from Int to Int from UInt to UInt {
private static var a16:Int;

View File

@@ -6,7 +6,7 @@ import lime.utils.UInt32Array;
import lime.utils.UInt8Array;
abstract BGRA(UInt) from Int to Int from UInt to UInt {
abstract BGRA(#if flash Int #else UInt #end) from Int to Int from UInt to UInt {
private static var a16:Int;

View File

@@ -8,7 +8,7 @@ import lime.utils.UInt8Array;
@:allow(lime.math.color)
abstract RGBA(UInt) from Int to Int from UInt to UInt {
abstract RGBA(#if flash Int #else UInt #end) from Int to Int from UInt to UInt {
private static var __alpha16:UInt32Array;