Flash fix
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@@ -6,7 +6,7 @@ import lime.utils.UInt32Array;
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import lime.utils.UInt8Array;
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abstract ARGB(UInt) from Int to Int from UInt to UInt {
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abstract ARGB(#if flash Int #else UInt #end) from Int to Int from UInt to UInt {
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private static var a16:Int;
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@@ -6,7 +6,7 @@ import lime.utils.UInt32Array;
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import lime.utils.UInt8Array;
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abstract BGRA(UInt) from Int to Int from UInt to UInt {
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abstract BGRA(#if flash Int #else UInt #end) from Int to Int from UInt to UInt {
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private static var a16:Int;
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@@ -8,7 +8,7 @@ import lime.utils.UInt8Array;
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@:allow(lime.math.color)
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abstract RGBA(UInt) from Int to Int from UInt to UInt {
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abstract RGBA(#if flash Int #else UInt #end) from Int to Int from UInt to UInt {
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private static var __alpha16:UInt32Array;
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