Update CHANGELOG

This commit is contained in:
Joshua Granick
2017-05-04 16:15:48 -07:00
parent 6ce01da710
commit 7cc61968e8

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@@ -1,3 +1,34 @@
4.1.0 (05/04/2017)
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* Updated SDL to latest development version
* Updated Freetype to 2.7.1
* Updated Harfbuzz to 1.4.5
* Updated Howler.js to 2.0.3
* Added window.alwaysOnTop, with initial support on Windows and Linux
* Added WebP compatibility on HTML5, improved file format detection
* Added EXT_texture_compression_s3tc to GL extensions
* Added ability to specify architecture when performing iOS simulator builds
* Removed deprecated HTML meta for Google Chrome Frame
* Improved macro compile performance
* Improved asset manifests to embed when all of their assets are embedded
* Improved the web template for Flash for better relative URL resolution
* Improved support for OpenGL extensions when dead-code-elimination is enabled
* Improved the suspend/resume behavior on Android
* Improved System.endianness to return BIG_ENDIAN on Flash Player
* Improved file copying in tools to not copy templates that have not changed
* Improved Cairo bindings to return the same object reference when possible
* Improved OpenAL bindings to return the same object reference when possible
* Fixed an issue with exiting fullscreen on HTML5
* Fixed an issue with escaped paths when generating Neko executables
* Fixed possible cases where paths could have been escaped twice in Haxe 3.3
* Fixed support for GL.compressedTexImage on HTML5
* Fixed CORS exception on HTML5 if there is no content-type header
* Fixed static initialization order of core lime.system.CFFI methods
* Fixed a dead-code-elimination issue in NativeHTTPRequest
* Fixed the Android Gradle Plugin setting in the Lime extension template
4.0.3 (03/28/2017)
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