Merge pull request #1836 from player-03/Promise_unnecessary_operations
Remove unnecessary operations in `Promise`.
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@@ -61,13 +61,13 @@ class Promise<T>
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Whether the `Promise` (and related `Future`) has finished with a completion state.
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This will be `false` if the `Promise` has not been resolved with a completion or error state.
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**/
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public var isComplete(get, null):Bool;
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public var isComplete(get, never):Bool;
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/**
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Whether the `Promise` (and related `Future`) has finished with an error state.
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This will be `false` if the `Promise` has not been resolved with a completion or error state.
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**/
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public var isError(get, null):Bool;
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public var isError(get, never):Bool;
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#if commonjs
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private static function __init__()
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@@ -179,12 +179,12 @@ class Promise<T>
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}
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// Get & Set Methods
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@:noCompletion private function get_isComplete():Bool
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@:noCompletion private inline function get_isComplete():Bool
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{
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return future.isComplete;
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}
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@:noCompletion private function get_isError():Bool
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@:noCompletion private inline function get_isError():Bool
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{
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return future.isError;
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}
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