add SDL_sound decoder backend (SDLSound.cpp/.h)

This commit is contained in:
Chris Speciale
2025-11-13 15:31:03 -05:00
parent c0c118f8d2
commit 57e20208c5
2 changed files with 96 additions and 0 deletions

View File

@@ -0,0 +1,26 @@
#ifndef LIME_MEDIA_DECODERS_SDL_SOUND_H
#define LIME_MEDIA_DECODERS_SDL_SOUND_H
#include <media/AudioBuffer.h>
#include <utils/Resource.h>
namespace lime {
class SDLSound {
public:
static bool Decode (Resource *resource, AudioBuffer *audioBuffer);
};
}
#endif