Use Build.xml to include CoreHaptics.framework.

Much simpler and more maintainable than in
88d3fa7184

(Sorting the flags a bit while I'm at it.)
This commit is contained in:
Joseph Cloutier
2022-05-22 11:25:54 -04:00
parent cf5b033bbc
commit 51dfc56efb
2 changed files with 15 additions and 20 deletions

View File

@@ -452,16 +452,16 @@
<vflag name="-l" value="iconv" />
<vflag name="-framework" value="IOKit" />
<vflag name="-framework" value="Foundation" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="CoreVideo" />
<vflag name="-framework" value="Cocoa" />
<vflag name="-framework" value="OpenGL" />
<vflag name="-framework" value="AppKit" />
<vflag name="-framework" value="AudioToolbox" />
<vflag name="-framework" value="AudioUnit" />
<vflag name="-framework" value="ForceFeedback" />
<vflag name="-framework" value="Carbon" />
<vflag name="-framework" value="AppKit" />
<vflag name="-framework" value="Cocoa" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="CoreVideo" />
<vflag name="-framework" value="ForceFeedback" />
<vflag name="-framework" value="OpenAL" />
<vflag name="-framework" value="OpenGL" />
<lib name="/opt/local/lib/libgc.a" if="LIME_NEKO" />
<lib name="-lm" if="LIME_NEKO" />
@@ -501,13 +501,13 @@
<vflag name="-framework" value="UIKit" />
<vflag name="-framework" value="Foundation" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="CoreVideo" />
<vflag name="-framework" value="OpenGLES" />
<vflag name="-framework" value="AudioToolbox" />
<vflag name="-framework" value="AudioUnit" />
<vflag name="-framework" value="OpenAL" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="CoreVideo" />
<vflag name="-framework" value="GameController" />
<vflag name="-framework" value="OpenAL" />
<vflag name="-framework" value="OpenGLES" />
<!-- <vflag name="-framework" value="CoreBluetooth" /> -->
<lib name="-ldl" />
@@ -520,14 +520,15 @@
<vflag name="-framework" value="UIKit" />
<vflag name="-framework" value="Foundation" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="CoreVideo" />
<vflag name="-framework" value="OpenGLES" />
<vflag name="-framework" value="AudioToolbox" />
<vflag name="-framework" value="AudioUnit" />
<vflag name="-framework" value="OpenAL" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="CoreHaptics" />
<vflag name="-framework" value="CoreMotion" />
<vflag name="-framework" value="CoreText" />
<vflag name="-framework" value="CoreVideo" />
<vflag name="-framework" value="OpenAL" />
<vflag name="-framework" value="OpenGLES" />
<!-- <vflag name="-framework" value="CoreBluetooth" /> -->
<lib name="-ldl" />

View File

@@ -25,7 +25,6 @@
6892FA0E263B5BC100EA2669 /* Metal.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 6892FA0D263B5BC100EA2669 /* Metal.framework */; };
792E75C91C6C876900D01DE0 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 792E75C81C6C876900D01DE0 /* GameController.framework */; };
792E75C91C6C876900D01DE1 /* CoreText.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 792E75C81C6C876900D01DE1 /* CoreText.framework */; };
7C1D3D2F27403D7800CFEBE5 /* CoreHaptics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 7C1D3D2E27403D7800CFEBE5 /* CoreHaptics.framework */; };
::if (IOS_LAUNCH_STORYBOARD != null)::D099CA9021A64C87003837AD /* ::IOS_LAUNCH_STORYBOARD::.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = D099CA8F21A64C86003837AD /* ::IOS_LAUNCH_STORYBOARD::.storyboard */; };::end::
::ADDL_PBX_BUILD_FILE::
@@ -62,7 +61,6 @@
6892FA0D263B5BC100EA2669 /* Metal.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Metal.framework; path = System/Library/Frameworks/Metal.framework; sourceTree = SDKROOT; };
792E75C81C6C876900D01DE0 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
792E75C81C6C876900D01DE1 /* CoreText.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreText.framework; path = System/Library/Frameworks/CoreText.framework; sourceTree = SDKROOT; };
7C1D3D2E27403D7800CFEBE5 /* CoreHaptics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreHaptics.framework; path = System/Library/Frameworks/CoreHaptics.framework; sourceTree = SDKROOT; };
::if (IOS_LAUNCH_STORYBOARD != null)::D099CA8F21A64C86003837AD /* ::IOS_LAUNCH_STORYBOARD::.storyboard */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = "::APP_FILE::/::IOS_LAUNCH_STORYBOARD::.storyboard"; sourceTree = "<group>"; };::end::
::ADDL_PBX_FILE_REFERENCE::
@@ -79,7 +77,6 @@
::if ARMV7::1EF0A888121AE2F0003F2F5A /* lib/ApplicationMain-v7.a in lib */,::end::
792E75C91C6C876900D01DE0 /* GameController.framework in Frameworks */,
792E75C91C6C876900D01DE1 /* CoreText.framework in Frameworks */,
7C1D3D2F27403D7800CFEBE5 /* CoreHaptics.framework in Frameworks */,
6892FA0E263B5BC100EA2669 /* Metal.framework in Frameworks */,
1EEEBA9B121AF1C60048A9DF /* UIKit.framework in Frameworks */,
1EEEBAA3121AF2210048A9DF /* OpenAL.framework in Frameworks */,
@@ -121,7 +118,6 @@
6892FA0D263B5BC100EA2669 /* Metal.framework */,
792E75C81C6C876900D01DE0 /* GameController.framework */,
792E75C81C6C876900D01DE1 /* CoreText.framework */,
7C1D3D2E27403D7800CFEBE5 /* CoreHaptics.framework */,
1EEEBA9A121AF1C60048A9DF /* UIKit.framework */,
1EEEBAA2121AF2210048A9DF /* OpenAL.framework */,
1EEEBAA4121AF2210048A9DF /* OpenGLES.framework */,
@@ -369,7 +365,6 @@
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "::APP_FILE::/::APP_FILE::-Prefix.pch";
INFOPLIST_FILE = "::APP_FILE::/::APP_FILE::-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = ::DEPLOYMENT::;
"LIBRARY_SEARCH_PATHS[arch=arm64]" = (
"$(inherited)",
"\"$(SRCROOT)/::APP_FILE::/lib/arm64-debug\"",
@@ -426,7 +421,6 @@
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "::APP_FILE::/::APP_FILE::-Prefix.pch";
INFOPLIST_FILE = "::APP_FILE::/::APP_FILE::-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = ::DEPLOYMENT::;
"LIBRARY_SEARCH_PATHS[arch=arm64]" = (
"$(inherited)",
"\"$(SRCROOT)/::APP_FILE::/lib/arm64\"",