Minor fix
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@@ -55,6 +55,7 @@ class NativeWindow
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public function new(parent:Window)
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{
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trace ("1");
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this.parent = parent;
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cursor = DEFAULT;
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@@ -64,7 +65,7 @@ class NativeWindow
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var contextAttributes = Reflect.hasField(attributes, "context") ? attributes.context : {};
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var title = Reflect.hasField(attributes, "title") ? attributes.title : "Lime Application";
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var flags = 0;
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trace ("2");
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if (!Reflect.hasField(contextAttributes, "antialiasing")) contextAttributes.antialiasing = 0;
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if (!Reflect.hasField(contextAttributes, "background")) contextAttributes.background = 0;
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if (!Reflect.hasField(contextAttributes, "colorDepth")) contextAttributes.colorDepth = 24;
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@@ -86,7 +87,7 @@ class NativeWindow
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if (Reflect.hasField(attributes, "maximized") && attributes.maximized) flags |= cast WindowFlags.WINDOW_FLAG_MAXIMIZED;
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if (Reflect.hasField(attributes, "minimized") && attributes.minimized) flags |= cast WindowFlags.WINDOW_FLAG_MINIMIZED;
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if (Reflect.hasField(attributes, "resizable") && attributes.resizable) flags |= cast WindowFlags.WINDOW_FLAG_RESIZABLE;
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trace ("3");
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if (contextAttributes.antialiasing >= 4)
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{
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flags |= cast WindowFlags.WINDOW_FLAG_HW_AA_HIRES;
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@@ -95,7 +96,7 @@ class NativeWindow
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{
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flags |= cast WindowFlags.WINDOW_FLAG_HW_AA;
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}
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trace ("4");
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if (contextAttributes.colorDepth == 32) flags |= cast WindowFlags.WINDOW_FLAG_COLOR_DEPTH_32_BIT;
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if (contextAttributes.depth) flags |= cast WindowFlags.WINDOW_FLAG_DEPTH_BUFFER;
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if (contextAttributes.hardware) flags |= cast WindowFlags.WINDOW_FLAG_HARDWARE;
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@@ -104,7 +105,7 @@ class NativeWindow
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var width = Reflect.hasField(attributes, "width") ? attributes.width : #if desktop 800 #else 0 #end;
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var height = Reflect.hasField(attributes, "height") ? attributes.height : #if desktop 600 #else 0 #end;
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trace ("5");
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#if (!macro && lime_cffi)
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handle = NativeCFFI.lime_window_create(parent.application.__backend.handle, width, height, flags, title);
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@@ -119,7 +120,7 @@ class NativeWindow
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}
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parent.__scale = NativeCFFI.lime_window_get_scale(handle);
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trace ("6");
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var context = new RenderContext();
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context.window = parent;
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@@ -128,7 +129,7 @@ class NativeWindow
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#else
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var contextType:String = NativeCFFI.lime_window_get_context_type(handle);
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#end
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trace ("7");
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switch (contextType)
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{
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case "opengl":
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@@ -169,7 +170,8 @@ class NativeWindow
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#end
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context.type = CAIRO;
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}
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trace ("8");
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trace(context.type);
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contextAttributes.type = context.type;
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context.attributes = contextAttributes;
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parent.context = context;
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@@ -29,7 +29,7 @@ abstract DataPointer(DataPointerType) to DataPointerType
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var float:Float = value;
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return new DataPointer(float);
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#else
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return 0;
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return cast value;
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#end
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}
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#else
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