Make GL.context public
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@@ -367,11 +367,10 @@ class GL {
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public static inline var UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
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public static inline var BROWSER_DEFAULT_WEBGL = 0x9244;
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public static var context (default, null):GLRenderContext;
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public static var type (get, null):GLContextType;
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public static var version (get, null):Float;
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private static var context:GLRenderContext;
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private static var __currentProgram:GLProgram;
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