compile fix
This commit is contained in:
@@ -146,15 +146,16 @@ class Display {
|
||||
|
||||
#if (cpp || neko || nodejs)
|
||||
|
||||
private static var lime_display_get_num_devices = System.load("lime", "lime_display_get_num_devices_displays", 0);
|
||||
private static var lime_display_get_num_devices = System.load("lime", "lime_display_get_num_devices", 0);
|
||||
|
||||
/*
|
||||
private static var lime_display_get_name = System.load ("lime", "lime_display_get_name", 1);
|
||||
private static var lime_display_get_num_display_modes = System.load ("lime", "lime_display_get_num_display_modes", 1);
|
||||
private static var lime_display_get_display_mode = System.load ("lime", "lime_display_get_display_mode", 2);
|
||||
private static var lime_display_get_current_display_mode = System.load ("lime", "lime_display_get_current_display_mode", 1);
|
||||
#end
|
||||
*/
|
||||
|
||||
#end
|
||||
}
|
||||
|
||||
class DisplayMode {
|
||||
|
||||
@@ -178,6 +178,7 @@
|
||||
<file name="src/backend/sdl/SDLWindow.cpp" />
|
||||
<file name="src/backend/sdl/SDLRenderer.cpp" />
|
||||
<file name="src/backend/sdl/SDLGamepad.cpp" />
|
||||
<file name="src/backend/sdl/SDLDisplay.cpp" />
|
||||
<file name="src/backend/sdl/SDLMouse.cpp" />
|
||||
<file name="src/backend/sdl/SDLSystem.cpp" />
|
||||
<file name="src/backend/sdl/SDLJNI.cpp" />
|
||||
|
||||
Reference in New Issue
Block a user