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lime is a cross platform haxe library powered by [lime-tools](http://github.com/openfl/lime-tools), for building opengl across many platforms.
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### lime is two parts
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**One part** is the native code, the underlying platform templates and systems to expose the features.
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**One part** is the native code, the underlying platform templates and systems to expose the features.
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**The second part** is the haxe wrapper, forwarding the events to your application.
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For example, frameworks like [OpenFL](http://github.com/openfl) leverage lime to implement a cross platform Flash API by leaning on the native portion, without using the current lime haxe classes at all.
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