disable_preloader_assets haxedef
When the project contains no assets, excludes asset-related classes for big file size savings
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@@ -432,6 +432,10 @@ class AssetHelper
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library = new Library(null, DEFAULT_LIBRARY_NAME);
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project.libraries.push(library);
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}
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if(project.assets.length == 0)
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{
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project.haxedefs.set("disable_preloader_assets", "1");
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}
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var handlers = new Array<String>();
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var hasPackedLibraries = false;
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@@ -35,14 +35,18 @@ class Preloader #if flash extends Sprite #end
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public var onProgress = new Event<Int->Int->Void>();
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@:noCompletion private var bytesLoaded:Int;
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#if !disable_preloader_assets
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@:noCompletion private var bytesLoadedCache = new Map<AssetLibrary, Int>();
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#end
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@:noCompletion private var bytesLoadedCache2 = new Map<String, Int>();
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@:noCompletion private var bytesTotal:Int;
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@:noCompletion private var bytesTotalCache = new Map<String, Int>();
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@:noCompletion private var initLibraryNames:Bool;
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#if !disable_preloader_assets
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@:noCompletion private var libraries:Array<AssetLibrary>;
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@:noCompletion private var libraryNames:Array<String>;
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@:noCompletion private var loadedLibraries:Int;
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#end
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@:noCompletion private var loadedStage:Bool;
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@:noCompletion private var preloadComplete:Bool;
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@:noCompletion private var preloadStarted:Bool;
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@@ -58,8 +62,11 @@ class Preloader #if flash extends Sprite #end
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bytesLoaded = 0;
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bytesTotal = 0;
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#if !disable_preloader_assets
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libraries = new Array<AssetLibrary>();
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libraryNames = new Array<String>();
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#end
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onProgress.add(update);
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@@ -104,6 +111,7 @@ class Preloader #if flash extends Sprite #end
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#end
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}
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#if !disable_preloader_assets
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public function addLibrary(library:AssetLibrary):Void
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{
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libraries.push(library);
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@@ -116,17 +124,21 @@ class Preloader #if flash extends Sprite #end
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libraryNames.push(name);
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}
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}
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#end
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public function load():Void
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{
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#if !disable_preloader_assets
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for (library in libraries)
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{
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bytesTotal += library.bytesTotal;
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}
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loadedLibraries = -1;
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#end
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preloadStarted = false;
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#if !disable_preloader_assets
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for (library in libraries)
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{
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Log.verbose("Preloading asset library");
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@@ -177,10 +189,12 @@ class Preloader #if flash extends Sprite #end
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}
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loadedLibraries++;
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#end
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preloadStarted = true;
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updateProgress();
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}
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#if !disable_preloader_assets
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@:noCompletion private function loadedAssetLibrary(name:String = null):Void
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{
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loadedLibraries++;
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@@ -201,6 +215,7 @@ class Preloader #if flash extends Sprite #end
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updateProgress();
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}
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#end
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@:noCompletion private function start():Void
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{
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@@ -227,6 +242,7 @@ class Preloader #if flash extends Sprite #end
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onProgress.dispatch(bytesLoaded, bytesTotal);
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}
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#if !disable_preloader_assets
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if (#if flash loadedStage && #end loadedLibraries == libraries.length && !initLibraryNames)
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{
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initLibraryNames = true;
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@@ -291,8 +307,10 @@ class Preloader #if flash extends Sprite #end
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});
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}
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}
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#end
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if (!simulateProgress && #if flash loadedStage && #end loadedLibraries == (libraries.length + libraryNames.length))
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if (!simulateProgress #if flash && loadedStage #end
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#if !disable_preloader_assets && loadedLibraries == (libraries.length + libraryNames.length) #end)
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{
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if (!preloadComplete)
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{
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