dump lazy-assets
This commit is contained in:
1
projects/flixel/lazy-assets/.gitignore
vendored
1
projects/flixel/lazy-assets/.gitignore
vendored
@@ -1 +0,0 @@
|
|||||||
build/
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
# generated file simply to hold info about projects created with "haxeui create ..."
|
|
||||||
name=Main
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
<vbox style="padding: 5px;">
|
|
||||||
<button text="Click Me!" onclick="this.text='Thanks!'" style="font-size: 24px;" />
|
|
||||||
</vbox>
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
<vbox style="padding: 5px;">
|
|
||||||
<button text="Select From Existing File" onclick="this.text='Thanks!'" style="font-size: 24px;" />
|
|
||||||
<button text="Draw New" onclick="this.text='TODO'" style="font-size: 24px;" />
|
|
||||||
<button text="Program with FlxSpriteUtil" onclick="this.text='TODO'" style="font-size: 24px;" />
|
|
||||||
<button text="Search Public Domain" onclick="this.text='TODO'" style="font-size: 24px;" />
|
|
||||||
</vbox>
|
|
||||||
@@ -1,87 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<project>
|
|
||||||
<!-- NMML reference: https://gist.github.com/1763850 -->
|
|
||||||
|
|
||||||
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
|
|
||||||
<app title="Main" package="" file="Main" main="Main" version="1.0.0" company="" />
|
|
||||||
|
|
||||||
<!--The flixel preloader is not accurate in Chrome. You can use it regualary if you embed the swf into a html file, or you can set the actual size of your file manually at "Flxpreloader-onUpdate-bytesTotal"!-->
|
|
||||||
<app preloader="flixel.system.FlxPreloader" />
|
|
||||||
<app file="Main" path="build/flixel" />
|
|
||||||
|
|
||||||
<!--The swf version should be at least 11.2 if you want to use the FLX_MOUSE_ADVANCED option-->
|
|
||||||
<set name="SWF_VERSION" value="11.8" />
|
|
||||||
|
|
||||||
<!--------------------------------WINDOW SETTINGS-------------------------------->
|
|
||||||
|
|
||||||
<!--These window settings apply to all targets-->
|
|
||||||
<window width="800" height="600" fps="60" background="#000000" hardware="true" vsync="true" />
|
|
||||||
|
|
||||||
<!--HTML5-specific-->
|
|
||||||
<window if="html5" resizable="false" />
|
|
||||||
|
|
||||||
<!--Desktop-specific-->
|
|
||||||
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
|
|
||||||
|
|
||||||
<!--Mobile-specific-->
|
|
||||||
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
|
|
||||||
|
|
||||||
<!--------------------------------PATHS SETTINGS-------------------------------->
|
|
||||||
|
|
||||||
<set name="no-custom-backend" />
|
|
||||||
<set name="BUILD_DIR" value="build/flixel" />
|
|
||||||
<classpath name="src" />
|
|
||||||
<assets path="assets" include="*" />
|
|
||||||
|
|
||||||
<!--------------------------------LIBRARIES------------------------------------->
|
|
||||||
|
|
||||||
<haxelib name="flixel" />
|
|
||||||
|
|
||||||
<!--In case you want to use the addons package-->
|
|
||||||
<!-- <haxelib name="flixel-addons" /> -->
|
|
||||||
|
|
||||||
<!--In case you want to use the ui package-->
|
|
||||||
<!-- <haxelib name="flixel-ui" /> -->
|
|
||||||
|
|
||||||
<!--In case you want to use nape with flixel-->
|
|
||||||
<!-- <haxelib name="nape" /> -->
|
|
||||||
|
|
||||||
<haxelib name="hscript" />
|
|
||||||
<haxelib name="haxeui-core" />
|
|
||||||
<haxelib name="haxeui-flixel" />
|
|
||||||
|
|
||||||
<!-------------------------------HAXEDEFINES------------------------------->
|
|
||||||
|
|
||||||
<!--Enable this for nape release builds for a serious peformance improvement-->
|
|
||||||
<!-- <haxedef name="NAPE_RELEASE_BUILD" unless="debug" /> -->
|
|
||||||
|
|
||||||
<!--Enable the flixel core recording system-->
|
|
||||||
<!--<haxedef name="FLX_RECORD" />-->
|
|
||||||
|
|
||||||
<!--Enable right and middle click support for the mouse. Flash player version 11.2+, no HTML5 support -->
|
|
||||||
<!--<haxedef name="FLX_MOUSE_ADVANCED" />-->
|
|
||||||
|
|
||||||
<!--Disable the Native cursor api for Flash target-->
|
|
||||||
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
|
|
||||||
|
|
||||||
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
|
|
||||||
<!--<haxedef name="FLX_NO_MOUSE" if="mobile" />-->
|
|
||||||
<!--<haxedef name="FLX_NO_KEYBOARD" if="mobile" />-->
|
|
||||||
<haxedef name="FLX_NO_TOUCH" if="desktop" />
|
|
||||||
<haxedef name="FLX_NO_GAMEPAD" />
|
|
||||||
|
|
||||||
<!--Disable the Flixel core sound tray-->
|
|
||||||
<haxedef name="FLX_NO_SOUND_TRAY" />
|
|
||||||
|
|
||||||
<!--Disable the Flixel sound management code-->
|
|
||||||
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
|
|
||||||
|
|
||||||
<!--Disable the Flixel core focus lost screen-->
|
|
||||||
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
|
|
||||||
|
|
||||||
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
|
|
||||||
<haxedef name="FLX_NO_DEBUG" unless="debug" />
|
|
||||||
|
|
||||||
<!--------------------------------CUSTOM---------------------------------------->
|
|
||||||
|
|
||||||
</project>
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
package;
|
|
||||||
|
|
||||||
import Sys;
|
|
||||||
import haxe.ui.HaxeUIApp;
|
|
||||||
import haxe.ui.core.Component;
|
|
||||||
import haxe.ui.macros.ComponentMacros;
|
|
||||||
|
|
||||||
class Main {
|
|
||||||
public static function main() {
|
|
||||||
var args = Sys.args();
|
|
||||||
if (args.length < 1) {
|
|
||||||
throw "lazy-assets ui cannot launch without an asset type argument";
|
|
||||||
}
|
|
||||||
var app = new HaxeUIApp();
|
|
||||||
app.ready(function() {
|
|
||||||
var view:Component = switch (args[0]) {
|
|
||||||
case "sprite":
|
|
||||||
ComponentMacros.buildComponent("assets/sprite-view.xml");
|
|
||||||
default:
|
|
||||||
throw '${args[0]} is not a supported asset type';
|
|
||||||
};
|
|
||||||
app.addComponent(view);
|
|
||||||
|
|
||||||
app.start();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
haxe.ui.flixel.background.color=#FFFFFF
|
|
||||||
haxe.ui.flixel.mouse.useSystemCursor=true
|
|
||||||
Reference in New Issue
Block a user