Commit Graph

196 Commits

Author SHA1 Message Date
7b02dfcc83 JsonFlxColor 2024-07-12 14:35:43 -06:00
0c2d7de557 kiss-flixel shaders inherit KFlxShader 2024-07-12 14:35:13 -06:00
23d5c0b0ab god rays shader 2024-07-11 16:44:45 -06:00
f02e0b1fc3 parse hint_range and hint_color in shaders 2024-07-11 16:21:34 -06:00
e7ee5e8385 TV Static shader 2024-07-11 12:36:49 -06:00
667785c62a Shadow shader! 2024-06-27 16:42:57 -06:00
b17677d2c9 shaders support vec2 uniforms as FlxPoint 2024-06-27 16:41:03 -06:00
d9dd9d012f warning when property not generated for shader uniform 2024-06-27 16:41:03 -06:00
6e1bfd06da shader test provide options menu 2024-06-27 16:41:03 -06:00
69b7ce4549 more shader opengl backwards-compatibility 2024-06-22 14:42:31 -06:00
e34b69ab20 don't initialize added shader uniforms 2024-06-22 10:19:59 -06:00
4f7062efe5 for background shaders, make other camera bgs transparent 2024-04-01 14:19:45 -06:00
e31c977975 CameraTools for adding shader filters 2024-04-01 13:20:47 -06:00
3741e0eecf actual Godot compatibility changes 2024-03-31 22:11:55 -06:00
45b720d708 comment out a trace 2024-03-31 21:36:04 -06:00
4253b92032 vec3/vec4 ergonomic color properties & default values. close #4 close #6 2024-03-31 21:31:33 -06:00
a0df248fcd int, bool property support for shaders 2024-03-31 21:08:11 -06:00
b37a7a2ee1 WIP ergonomic float uniforms 2024-03-31 17:58:06 -06:00
8172162726 remove forbidden characters from screenreader text searches 2024-03-11 13:23:08 +01:00
ab4b2f46fa rough screenreader support in SimpleWindow (only interactive elements) 2024-03-11 13:07:29 +01:00
b6e9c43dd5 fix a deselection event crash 2024-03-11 13:06:19 +01:00
988a773602 fix whitespace 2024-02-10 14:25:30 -07:00
2d6e322367 FlxKeyShortcutHandler handle . 2024-02-10 14:25:20 -07:00
aab6ba95fe fix cameraPos to use viewTop, viewLeft 2024-02-04 17:16:32 -07:00
884fb8a201 add cameraZoom to ShaderFrontend 2024-02-04 16:47:58 -07:00
3844f86aea fix ShaderFrontend extension bug 2024-02-04 16:31:16 -07:00
7df5730ed0 more info in error that shouldn't be thrown 2024-02-04 15:49:51 -07:00
a32b5bc083 make checkerboard a background with transparency. close #2 2024-02-04 15:31:39 -07:00
a1b945f26b add cameraPos to shader properties 2024-02-04 15:15:04 -07:00
a77471ae98 basic checkerboard shader 2024-02-04 14:47:42 -07:00
45c1afc066 good system for shadertoy syntax integration. Close #3 2024-01-27 16:39:00 -07:00
88a873a790 SyntaxHub frontend for glsl shaders 2024-01-14 15:12:52 -07:00
4dded1a1c2 fix edge-case where sprites could be dragged out of bounds through connection 2023-12-23 18:35:04 -07:00
1bff8615e0 fix dragtoselect erratic movement regression 2023-12-23 18:26:51 -07:00
a3b7ef74ce fix scaled dragToSelect 2023-12-06 15:52:22 -07:00
245b7b0c9b fix DebugLayer.drawCircle and drawRect when canvas is used 2023-12-06 14:55:29 -07:00
ce50f5f097 allow dragtoSelect on scaled sprites (not pixel-perfect) 2023-12-06 13:09:07 -07:00
29c3c65df3 Refactor assertLogSprites & don't call delta unless linux 2023-10-15 18:04:11 -06:00
5037ae9030 allow changing control color in SimpleWindow 2023-10-13 20:17:06 -06:00
64552a6aef fix sprite log assertions on windows 2023-09-30 20:38:28 -06:00
1df8bc715f store logFile path absolute 2023-09-29 12:11:27 -06:00
1a7f7bdd16 Allow limiting spritelog checks to a warning 2023-09-18 19:58:41 -06:00
851a61fa5a allow ignoring some objects in the log 2023-09-18 15:38:46 -06:00
b04b67b604 allow wrapping promptForString prompt 2023-09-16 12:12:03 -06:00
0e713b4945 more logSprites refinement 2023-09-12 13:38:14 -06:00
3e556127ea logSprites specify SimpleWindow 2023-09-12 12:53:58 -06:00
0e8fe595b8 no excessive logSprites output 2023-09-12 12:23:13 -06:00
ff90c10d6b assertLogSprites use delta to diff the logs 2023-09-12 12:09:09 -06:00
da3423f737 SpriteTools.assertLogSprites 2023-09-12 11:10:20 -06:00
36a3e1f396 newline in the logSprites buf 2023-09-12 10:07:51 -06:00