bake rotations for puzzle pieces

This commit is contained in:
2022-08-13 01:44:08 +00:00
parent fdd7d085da
commit fe6a634d19

View File

@@ -30,10 +30,18 @@ class KissExtendedSprite extends flixel.addons.display.FlxExtendedSprite {
if (deg < 0) {
deg += 360 * Math.ceil(Math.abs(deg / 360));
}
angle = (angle + deg) % 360;
function _rot(s:KissExtendedSprite, deg) {
var angle = (s.angle + deg) % 360;
if (angle % s.bakedRotationAngle == 0) {
s.animation.frameIndex = Std.int(angle / s.bakedRotationAngle);
} else {
s.angle = angle;
}
}
_rot(this, deg);
for (c in connectedSprites) {
if (c != this) {
c.angle = (c.angle + deg) % 360;
_rot(c, deg);
var thisCenter = new FlxPoint(x + origin.x, y + origin.y);
var cCenter = new FlxPoint(c.x + c.origin.x, c.y + c.origin.y);