fix debuglayer.drawcircle

This commit is contained in:
2025-12-30 13:58:01 -07:00
parent 70ca1a4263
commit a1432867e7

View File

@@ -98,7 +98,6 @@ class DebugLayer extends FlxTypedGroup<FlxSprite> {
return drawRect(rect.x, rect.y, rect.width, rect.height, outlineColor, thickness);
}
// TODO
public function drawCircle(x:Float, y:Float, radius: Float, color = FlxColor.WHITE, thickness = 1.0):FlxSprite {
thickness = _thickness(thickness);
@@ -108,7 +107,7 @@ class DebugLayer extends FlxTypedGroup<FlxSprite> {
s.mg(2 * (radius + thickness), 2 * (radius + thickness));
add(s);
}
s.drawCircle(x - s.x + s.width / 2, y - s.y + s.height / 2, FlxColor.TRANSPARENT, {color:color, thickness:thickness});
s.drawCircle(x - s.x, y - s.y, radius, FlxColor.TRANSPARENT, {color:color, thickness:thickness});
return s;
}