fully show last control in vertical SimpleWindow
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@@ -14,7 +14,7 @@
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->:Void choice
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(case choice
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("Vertical"
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null)
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(verticalMenu))
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("Menu"
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(subMenu))
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("Quit"
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@@ -41,5 +41,14 @@
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[=>B "tab"])
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(window.show)))
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(method verticalMenu []
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(let [window (new SimpleWindow "Vertical Menu" true)]
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(set window.onClose ->:Void {(window.hide)(showMenu)})
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(window.enableVerticalScrolling)
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(doFor num (range 50)
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(window.makeText "$num"))
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(window.enableGamepadInput true)
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(window.show)))
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(method &override :Void update [:Float elapsed]
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(super.update elapsed))
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@@ -115,7 +115,7 @@
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:String upKey (or _upKey defaultUpKey)
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:String downKey (or _downKey defaultDownKey)
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:String enterKey (or _enterKey defaultEnterKey)
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:ShortcutAction onClose _onClose
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&mut :ShortcutAction onClose _onClose
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:FlxTypedGroup<FlxSprite> controls (new FlxTypedGroup)
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:FlxKeyShortcutHandler<ShortcutAction> keyHandler (new FlxKeyShortcutHandler)
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// The xHandler exists so that when keyboard shortcuts are disabled,
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@@ -282,8 +282,9 @@
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(apply or (for _ (range SCROLL_LINES) (_scrollDown))))
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(method :Bool _scrollDown []
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(let [:kiss.List<FlxSprite> controls (_nonUIControls)]
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(when (< .y (last controls) _height)
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(let [:kiss.List<FlxSprite> controls (_nonUIControls)
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lastControl (last controls)]
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(when (< (+ lastControl.y lastControl.height) _height)
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(return false))
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(doFor c controls
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(-= c.y c.height)
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