DebugLayer don't lower thickness at high zoom
This commit is contained in:
@@ -2,6 +2,7 @@ package kiss_flixel;
|
||||
|
||||
import kiss.Prelude;
|
||||
import kiss.List;
|
||||
import flixel.FlxG;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.math.FlxRect;
|
||||
import flixel.group.FlxGroup;
|
||||
@@ -12,8 +13,16 @@ using kiss_flixel.DebugLayer;
|
||||
|
||||
@:build(kiss.Kiss.build())
|
||||
class DebugLayer extends FlxTypedGroup<FlxSprite> {
|
||||
function thisCamera() {
|
||||
if (cameras != null && cameras.length > 0)
|
||||
return cameras[0];
|
||||
return FlxG.camera;
|
||||
}
|
||||
function _thickness(thickness:Float) {
|
||||
return Math.max(1, thickness / thisCamera().zoom);
|
||||
}
|
||||
public function drawRect(X:Float, Y:Float, Width:Float, Height:Float, outlineColor:FlxColor = FlxColor.WHITE, thickness = 1.0):FlxSprite {
|
||||
thickness /= cameras[0].zoom;
|
||||
thickness = _thickness(thickness);
|
||||
|
||||
var s = new FlxSprite(X-thickness/2, Y-thickness/2);
|
||||
|
||||
@@ -29,7 +38,7 @@ class DebugLayer extends FlxTypedGroup<FlxSprite> {
|
||||
}
|
||||
|
||||
public function drawCircle(x:Float, y:Float, radius: Float, color = FlxColor.WHITE, thickness = 1.0):FlxSprite {
|
||||
thickness /= cameras[0].zoom;
|
||||
thickness = _thickness(thickness);
|
||||
|
||||
var s = new FlxSprite(x - radius - thickness/2, y - radius - thickness/2);
|
||||
s.mg(2 * (radius + thickness), 2 * (radius + thickness));
|
||||
|
Reference in New Issue
Block a user