lightSources use real scene key
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@@ -123,7 +123,7 @@
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(cc)))
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(method _showScene [:Scene<Set,Actor,Prop,Camera> scene :Appearance appearance :Camera camera :Continuation cc]
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(director.showLighting scene.time .elements (lightSources.get sceneKey) camera)
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(director.showLighting scene.time .elements (lightSources.get (FuzzyMapTools.bestMatch scenes sceneKey)) camera)
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// Show current scene background
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(director.showSet scene.set scene.time scene.perspective appearance camera
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(makeCC
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