downsize too-big text
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@@ -86,6 +86,10 @@
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(set dialogText (new FlxText DIALOG_X DIALOG_Y DIALOG_WIDTH "" DIALOG_SIZE)))
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(currentState.add dialogText)
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(set dialogText.text text)
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// TODO actually clip the dialogue instead of sizing it down:
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// TODO this is downsizing everything:
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(when (< 720 (+ dialogText.y dialogText.height))
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(-= dialogText.size 6))
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// show the speaker name
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(unless speakerNameText
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(set speakerNameText (new FlxText DIALOG_X DIALOG_Y DIALOG_WIDTH "" DIALOG_SIZE)))
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