stage positions behind the others
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@@ -1,3 +1,7 @@
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// Track which actors are in FRONT of the stage so actors can appear behind them
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(prop &mut :ActorFlxSprite actorOnLeft null)
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(prop &mut :ActorFlxSprite actorOnRight null)
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(defNew [&prop :FlxSprite setSprite &prop :SceneTime time &prop :ScenePerspective perspective]
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[
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&mut :FlxState parent null
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