add linearMotionTo

This commit is contained in:
2023-04-17 16:40:49 -06:00
parent dba039b8a2
commit 98f8560983

View File

@@ -23,6 +23,10 @@
(FlxTween.linearMotion sprite sprite.x sprite.y destX destY speed false (tweenOpts cc))))
(defAlias &ident FlxTween.linearMotion CHANGE_TO_MOVIE_LINEARMOTION)
(method linearMotionTo [:FlxSprite sprite :String positionKey :Float speed &opt :Void->Void cc]
(let [position (resolvePosition positionKey)]
(linearMotion sprite position.x position.y speed cc)))
(method newFlxSet [name assetPath]
(let [setSprite (new FlxSprite 0 0)]
(setSprite.loadGraphic assetPath false 0 0 true) // Load uniquely so we can draw on sets for specific scenes