@:keep linearMotionTo

This commit is contained in:
2023-07-19 13:42:45 -06:00
parent 154b1b9d04
commit 3428f7a38f

View File

@@ -63,6 +63,7 @@
yOffset (- cSprite.y sprite.y)]
(linearMotion cSprite (+ destX xOffset) (+ destY yOffset) speed)))))
@:keep
(method linearMotionTo [:FlxSprite sprite :String positionKey :Float speed &opt :Void->Void cc :String soundLoop :Float volumeMod :Array<FlxSprite> connectedSprites]
(let [position (resolvePosition positionKey)]
(linearMotion sprite position.x position.y speed cc soundLoop volumeMod connectedSprites)))