Files
oboe/osx/misc/dlgutil.h
Celtic Minstrel d3be0c107e Both the game and the scenario editor now properly load a scenario.
This means that the game can in fact be played – though saving is not currently operational.

git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-25 22:50:58 +00:00

23 lines
985 B
C

/*
* dlgutil.h
* BoE
*
* Created by Celtic Minstrel on 22/04/09.
*
*/
#define FCD fancy_choice_dialog
short cd_create_custom_dialog(WindowPtr parent, Str255 strs[6],short pic_num,short btns[3]);
void oops_error(short error,short code = 0);
void give_error(char *text1, char *text2,short parent_num);
void display_strings(char *text1, char *text2,short str_label_1,short str_label_2,short str_label_1b,
short str_label_2b,
char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
void display_strings(short a1,short a2, short b1, short b2,
char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
void display_strings_event_filter (short item_hit);
void fancy_choice_dialog_event_filter (short item_hit);
short fancy_choice_dialog(short which_dlog,short parent);
void display_strings(char *text1, char *text2,
char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);