Files
oboe/osx/pcedit/pc.graphics.h
Celtic Minstrel f449b47f36 Fix a lot of bugs in the PC editor
- Alchemy dialog had black text on dark background
- Buttons didn't depress when clicked
- Edit XP button just said "Edit"
- Two menuitems in Special Edit menu had been left with default names
- Callbacks in Special Edit and Free Extras menu weren't correctly assigned
- Edit XP dialog put the XP to next level in the wrong place
- Fixed alchemy dialog LED naming

Supporting changes in the dialog engine:
- Getting or setting control text as a number now uses the long long type to allow maximal precision
- When adding a label to a button, the dialog's default text colour is used instead of the button's text colour if the dialog's background is dark
2014-04-17 02:24:35 -04:00

6 lines
152 B
C

void init_main_buttons();
void Set_up_win ();
void redraw_screen();
void do_button_action(short which_pc,short which_button);
void make_cursor_sword();