76 lines
2.2 KiB
XML
76 lines
2.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="Blades Scenario Editor" />
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<Option platforms="Windows;" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option platforms="Windows;" />
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<Option output="bin\Debug\Blades of Exile Scenario Editor" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj\Debug\" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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<Linker>
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<Add library="libwinmm.a" />
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</Linker>
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</Target>
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<Target title="Release">
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<Option platforms="Windows;" />
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<Option output="bin\Release\Blades of Exile Scenario Editor" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj\Release\" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Linker>
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<Add option="-s" />
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<Add library="libwinmm.a" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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</Compiler>
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<Unit filename="BLSCENED.RC">
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<Option compilerVar="WINDRES" />
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</Unit>
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<Unit filename="GAMEDLOG.RC">
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<Option compilerVar="WINDRES" />
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</Unit>
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<Unit filename="STRINGS.RC">
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<Option compilerVar="WINDRES" />
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</Unit>
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<Unit filename="blscened.cpp" />
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<Unit filename="buttonmg.cpp" />
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<Unit filename="buttonmg.h" />
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<Unit filename="dlogtool.cpp" />
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<Unit filename="dlogtool.h" />
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<Unit filename="edsound.cpp" />
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<Unit filename="edsound.h" />
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<Unit filename="global.cpp" />
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<Unit filename="global.h" />
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<Unit filename="graphics.cpp" />
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<Unit filename="graphics.h" />
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<Unit filename="graphutl.cpp" />
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<Unit filename="graphutl.h" />
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<Unit filename="keydlgs.cpp" />
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<Unit filename="keydlgs.h" />
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<Unit filename="scenario.cpp" />
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<Unit filename="scenario.h" />
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<Unit filename="tactions.cpp" />
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<Unit filename="tactions.h" />
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<Unit filename="tfileio.cpp" />
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<Unit filename="tfileio.h" />
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<Unit filename="townout.cpp" />
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<Unit filename="townout.h" />
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<Extensions>
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<code_completion />
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<debugger />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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