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Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
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f8990c1c9bba36a181ec5a7721636f96634b4335
oboe/Win32
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Chokboyz f9d84777f8 Corrected the custom graphic file loading procedure in the Scenario Editor, so that files/folders with point . characters in their name won't prevent correct loading. (useful if we plan to use a "scenario_filename.exr" ressource folder).
Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@124 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-09-15 17:28:59 +00:00
..
Blades of Exile
Well, at present the Windows code for the actual game almost compiles. The current goal is to undo all the things that Ormus did to make this job difficult.
2009-08-03 19:00:23 +00:00
Blades of Exile Char Editor
Initial Classic BoE version 1.0 import :
2009-07-16 23:31:09 +00:00
Boesounds DLL
*Uploaded Ormus boesounds DLL code.
2009-06-10 21:23:33 +00:00
Scenario Editor
Corrected the custom graphic file loading procedure in the Scenario Editor, so that files/folders with point . characters in their name won't prevent correct loading. (useful if we plan to use a "scenario_filename.exr" ressource folder).
2009-09-15 17:28:59 +00:00
Temp
Uploaded zipped save files to avoid data corruption.
2009-05-07 05:04:09 +00:00
Known Scenarios bugs.txt
Added Known Scenarios bugs and todo text file.
2009-07-17 01:51:56 +00:00
todo.txt
Uploaded complete version of the todo file :/
2009-07-17 01:54:40 +00:00
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