- Fixed compile errors in the other targets. - Added three test save files: one with a party not in a scenario, one with a party who has just entered Valley of Dying things, and one with the same party just after leaving town. - Added the new menu file for the game that I'm working on (not yet used) git-svn-id: http://openexile.googlecode.com/svn/trunk@53 4ebdad44-0ea0-11de-aab3-ff745001d230
20 lines
974 B
C
20 lines
974 B
C
/*
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* dlgutil.h
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* BoE
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*
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* Created by Celtic Minstrel on 22/04/09.
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*
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*/
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#define FCD fancy_choice_dialog
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short cd_create_custom_dialog(WindowPtr parent, Str255 strs[6],short pic_num,short btns[3]);
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void oops_error(short error,short code = 0, short mode = 0);
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void give_error(char *text1, char *text2,short parent_num);
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void display_strings(char *text1, char *text2,short str_label_1,short str_label_2,short str_label_1b, short str_label_2b, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
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void display_strings(short a1,short a2, short b1, short b2, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
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void display_strings_event_filter (short item_hit);
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void fancy_choice_dialog_event_filter (short item_hit);
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short fancy_choice_dialog(short which_dlog,short parent);
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void display_strings(char *text1, char *text2, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
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