Files
oboe/osx/boe.main.h
Celtic Minstrel 3c3ed04ca7 Make the automap actually work
- Except that it's showing just black and white instead of the proper terrain pictures
- Fixed towns not initializing some flags, such as defy_mapping, causing them to be true when they shouldn't be
- Fix Ellipse shapes not being correctly positioned
2014-04-14 21:16:35 -04:00

29 lines
876 B
C

#include <SFML/Graphics.hpp>
int main(void);
void Initialize(void);
void Set_Window_Drag_Bdry();
void Handle_One_Event();
bool handle_dialog_event() ;
void Handle_Update();
void Mouse_Pressed();
void close_program();
//void handle_menu_choice(long choice);
void handle_apple_menu(int item_hit);
void handle_file_menu(int item_hit);
void handle_options_menu(int item_hit);
void handle_help_menu(int item_hit);
void handle_library_menu(int item_hit);
void handle_actions_menu(int item_hit);
void handle_mage_spells_menu(int item_hit);
void handle_priest_spells_menu(int item_hit);
void handle_monster_info_menu(int item_hit);
void handle_music_menu(int item_hit);
void change_cursor(location where_curs);
void set_up_apple_events();
void move_sound(ter_num_t ter,short step);
void incidental_noises(bool on_surface);
void pause(short length);
bool sd_legit(short a, short b);