Files
oboe/rsrc/dialogs/edit-outdoor-encounter.xml

75 lines
5.1 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<!-- OK button -->
<field name='onmeet' top='216' left='361' width='46' height='16'/>
<field name='onwin' top='259' left='361' width='46' height='16'/>
<field name='onflee' top='302' left='361' width='46' height='16'/>
<field name='endx' top='336' left='460' width='39' height='16'/>
<field name='endy' top='336' left='508' width='39' height='16'/>
<text name='foe1' framed='true' top='135' left='129' width='145' height='14'/>
<text name='foe2' framed='true' top='159' left='129' width='145' height='14'/>
<text name='foe3' framed='true' top='183' left='129' width='145' height='14'/>
<text name='foe4' framed='true' top='207' left='129' width='145' height='14'/>
<text name='foe5' framed='true' top='231' left='129' width='145' height='14'/>
<text name='foe6' framed='true' top='255' left='129' width='145' height='14'/>
<text name='foe7' framed='true' top='279' left='129' width='145' height='14'/>
<text name='ally1' framed='true' top='303' left='129' width='145' height='14'/>
<text name='ally2' framed='true' top='327' left='129' width='145' height='14'/>
<text name='ally3' framed='true' top='351' left='129' width='145' height='14'/>
<button name='okay' type='regular' top='370' left='489'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='370' left='423'>Cancel</button>
<button name='left' type='left' def-key='left' top='370' left='11'/>
<button name='right' type='right' def-key='right' top='370' left='74'/>
<button name='choose-foe1' type='regular' top='130' left='280'>Choose</button>
<button name='choose-foe2' type='regular' top='154' left='280'>Choose</button>
<button name='choose-foe3' type='regular' top='178' left='280'>Choose</button>
<button name='choose-foe4' type='regular' top='202' left='280'>Choose</button>
<button name='choose-foe5' type='regular' top='226' left='280'>Choose</button>
<button name='choose-foe6' type='regular' top='250' left='280'>Choose</button>
<button name='choose-foe7' type='regular' top='274' left='280'>Choose</button>
<button name='choose-ally1' type='regular' top='298' left='280'>Choose</button>
<button name='choose-ally2' type='regular' top='322' left='280'>Choose</button>
<button name='choose-ally3' type='regular' top='346' left='280'>Choose</button>
<button name='edit-meet' type='large' top='213' left='412'>Create/Edit</button>
<button name='edit-win' type='large' top='256' left='412'>Create/Edit</button>
<button name='edit-flee' type='large' top='298' left='412'>Create/Edit</button>
<text top='135' left='11' width='113' height='14'>Hostile (15-30)</text>
<text top='159' left='11' width='113' height='14'>Hostile (7-10)</text>
<text top='183' left='11' width='113' height='14'>Hostile (4-6)</text>
<text top='207' left='11' width='113' height='14'>Hostile (3-5)</text>
<text top='231' left='11' width='113' height='14'>Hostile (2-3)</text>
<text top='255' left='11' width='113' height='14'>Hostile (1-2)</text>
<text top='279' left='11' width='113' height='14'>Hostile (1)</text>
<text top='303' left='11' width='113' height='14'>Friendly (7-10)</text>
<text top='327' left='11' width='113' height='14'>Friendly (2-4)</text>
<text top='351' left='11' width='113' height='14'>Friendly (1)</text>
<text top='97' left='50' width='127' height='14'>Encounter number:</text>
<text name='num' top='97' left='180' width='35' height='14'/>
<pict type='dlog' num='16' top='8' left='8'/>
<text name='title' size='large' top='6' left='50' width='191' height='15'>Outdoor Wandering Encounter:</text>
<text top='22' left='50' width='502' height='17'>
Enter the characteristics for this outdoor encounter.
There are four different wandering and special encounter slots.
To edit the others, use the arrow buttons.
</text>
<text top='53' left='50' width='502' height='39'>
Each encounter contains 10 monster slots, 7 hostile to the party and 3 friendly.
To place monsters in an encounter, press the Choose button by one of the slots.
For more information on how this works, see the documentation.
</text>
<!--
TODO: Put these LED labels in the LED elements
-->
<text top='102' left='349' width='154' height='14'>Monsters can't flee party</text>
<led name='no-flee' top='102' left='522'/>
<text top='117' left='350' width='170' height='27'>Encounter is forced<br/>(Party fights it right away)</text>
<led name='forced' top='117' left='522'/>
<text size='large' top='114' left='11' width='191' height='17'>Monsters in encounter:</text>
<text size='large' top='152' left='350' width='191' height='17'>Advanced encounter traits:</text>
<text top='197' left='352' width='194' height='14'>Special called when enc. starts</text>
<text top='240' left='352' width='194' height='14'>Special called when party winds</text>
<text top='283' left='352' width='194' height='14'>Special called if party flees</text>
<text top='326' left='352' width='103' height='33'>Stuff done flag to eliminate encounter</text>
<text top='168' left='364' width='170' height='27'>Note: Ignore these if you arent sure what they do.</text>
</dialog>