- Rearranged the editor palette button code so that: - the gaps between rows are absent - the buttons that can't be used in town (set entrance) and outdoors (item buttons) are now hidden - the buttons are drawn one at a time instead of all at once, to pave the way for adding more buttons to fill the gaps - the buttons are shifted down enough to make room for the "Center:" line between the last terrain button and the buttons - the "Center:" line is no longer next to the final terrain button, to pave the way for adding more terrain buttons - the terrain picture for the current selection is shifted right to make room for a potential two more columns of buttons. - there are two separate lists each for whether a button exists and what it is - Also altered the editor buttons sheet to support these changes. git-svn-id: http://openexile.googlecode.com/svn/trunk@37 4ebdad44-0ea0-11de-aab3-ff745001d230
234 KiB
234 KiB