369 lines
12 KiB
XML
369 lines
12 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<town boes="2.0.0">
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<size>48</size>
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<name>Fort Cavalier</name>
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<comment>Comment 1</comment>
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<comment>Comment 2</comment>
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<comment>Comment 3</comment>
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<bounds top="3" left="0" bottom="44" right="47" />
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<difficulty>0</difficulty>
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<lighting>lit</lighting>
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<onenter condition="alive">0</onenter>
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<onenter condition="dead">0</onenter>
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<flags />
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<item id="0">
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<type>14</type>
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</item>
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<item id="1">
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<type>14</type>
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</item>
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<item id="2">
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<type>14</type>
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</item>
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<item id="3">
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<type>14</type>
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</item>
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<item id="4">
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<type>13</type>
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</item>
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<item id="5">
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<type>13</type>
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</item>
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<item id="6">
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<type>13</type>
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</item>
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<item id="7">
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<type>15</type>
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</item>
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<item id="8">
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<type>16</type>
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</item>
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<item id="9">
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<type>104</type>
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<property>true</property>
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</item>
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<item id="10">
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<type>104</type>
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<property>true</property>
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</item>
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<item id="11">
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<type>104</type>
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<property>true</property>
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</item>
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<item id="12">
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<type>104</type>
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<property>true</property>
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</item>
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<item id="13">
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<type>110</type>
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<property>true</property>
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</item>
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<item id="14">
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<type>110</type>
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<property>true</property>
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</item>
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<item id="15">
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<type>133</type>
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<property>true</property>
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</item>
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<item id="16">
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<type>133</type>
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<property>true</property>
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</item>
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<item id="17">
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<type>167</type>
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<property>true</property>
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</item>
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<item id="18">
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<type>167</type>
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<property>true</property>
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</item>
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<item id="19">
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<type>161</type>
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<property>true</property>
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</item>
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<item id="20">
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<type>161</type>
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<property>true</property>
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</item>
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<item id="21">
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<type>146</type>
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<property>true</property>
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</item>
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<item id="22">
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<type>2</type>
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<charges>60</charges>
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<contained>true</contained>
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</item>
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<item id="23">
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<type>1</type>
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<charges>60</charges>
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<contained>true</contained>
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</item>
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<item id="24">
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<type>18</type>
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<contained>true</contained>
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</item>
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<item id="25">
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<type>8</type>
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<contained>true</contained>
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</item>
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<item id="26">
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<type>17</type>
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<contained>true</contained>
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</item>
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<item id="27">
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<type>18</type>
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<contained>true</contained>
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</item>
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<item id="28">
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<type>136</type>
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<contained>true</contained>
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</item>
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<item id="29">
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<type>17</type>
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</item>
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<creature id="0">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="1">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="2">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="3">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="4">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="5">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="6">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="7">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="8">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="9">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="10">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="11">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="12">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="13">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="14">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="15">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="16">
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<type>12</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>-1</personality>
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<face>10</face>
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</creature>
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<creature id="17">
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<type>16</type>
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<attitude>friendly</attitude>
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<mobility>0</mobility>
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<personality>210</personality>
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<face>71</face>
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</creature>
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<creature id="18">
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<type>22</type>
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<attitude>friendly</attitude>
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<mobility>1</mobility>
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<personality>211</personality>
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<face>41</face>
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</creature>
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<creature id="19">
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<type>28</type>
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<attitude>docile</attitude>
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<mobility>1</mobility>
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<personality>213</personality>
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<face>16</face>
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</creature>
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<creature id="20">
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<type>14</type>
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<attitude>friendly</attitude>
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<mobility>1</mobility>
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<personality>212</personality>
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<face>28</face>
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</creature>
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<creature id="21">
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<type>48</type>
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<attitude>hostile-a</attitude>
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<mobility>1</mobility>
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<personality>-1</personality>
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<face>52</face>
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</creature>
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<creature id="22">
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<type>48</type>
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<attitude>hostile-a</attitude>
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<mobility>1</mobility>
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<personality>-1</personality>
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<face>52</face>
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</creature>
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<creature id="23">
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<type>48</type>
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<attitude>hostile-a</attitude>
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<mobility>1</mobility>
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<personality>-1</personality>
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<face>52</face>
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</creature>
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<creature id="24">
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<type>48</type>
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<attitude>hostile-a</attitude>
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<mobility>1</mobility>
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<personality>-1</personality>
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<face>52</face>
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</creature>
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<creature id="25">
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<type>48</type>
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<attitude>hostile-a</attitude>
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<mobility>1</mobility>
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<personality>-1</personality>
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<face>52</face>
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</creature>
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<sign id="0">
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<![CDATA[EMERGENCY EXIT]]>
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</sign>
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<sign id="1">
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<![CDATA[COMMANDER MALAK]]>
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</sign>
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<string id="0">
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<![CDATA[As you arrive at the fort, the guards at the south wall raise a cheer and open the gate for you to enter. You aren't here a moment too soon ... you can hear a massive battle going on at the north gate.]]>
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</string>
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<string id="6">
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<![CDATA[When you enter Fort Cavalier, Commander Malak, leader of the besieged fortress, immediately runs up, greets you, and relieves you of your bundle of wands. The straps around the wands obligingly snap open, and the wands are passed around.]]>
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</string>
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<string id="7">
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<![CDATA[As Commander Malak shouts "Fire them carefully! There won't be any more!" three of them are taken up to the ramparts.]]>
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</string>
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<string id="8">
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<![CDATA[As the sliths below pepper the walls with javelins, the guards return fire. From beyond the wall, you hear the screams of surprised sliths and massive firestorms and shockstorms rain down, causing major casualties and breaking their momentum.]]>
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</string>
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<string id="9">
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<![CDATA[Soon, the battle is over. The sliths flee to regroup, and the guards cheer. For the first time in weeks, Fort Cavalier gets a respite.]]>
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</string>
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<string id="10">
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<![CDATA[A guard eventually approaches you and says "Commander Malak would like to see you in his quarters, when you have the time."]]>
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</string>
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<string id="12">
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<![CDATA[You walk up to the north gate and look at the wheel you could use to open them.]]>
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</string>
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<string id="13">
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<![CDATA[When you do, guards run up to you. "Don't open those," a captain yells. "Do you want to let the sliths in on us all?" They tell you to back away, and you oblige.]]>
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</string>
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<string id="14">
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<![CDATA[You climb the stairway to the north walls and look out over the carnage. A few hundred feet away, hundreds of sliths camp, planning the next assault. Below the walls, many bodies, some fresh, some rotten, are piled up.]]>
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</string>
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<string id="15">
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<![CDATA[The north wall is cracked and scarred by the impacts of dozens of fireballs, and blood is splattered everywhere. That Fort Cavalier withstood this much punishment and remained standing is truly a miracle.]]>
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</string>
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<string id="16">
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<![CDATA[You find a long secret passage, leading out of the fortress and back towards civilization. It will take you past the slith lines, and from there you can go to Dharmon, the nearest Exile city.]]>
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</string>
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<string id="17">
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<![CDATA[Your mission has been triumphantly completed. Do you go back to Exile?]]>
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</string>
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<string id="22">
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<![CDATA[The passage stretches for about two thousand feet, and deposits you well away from slith lines. From there, you maneuver your way through neutral territory. A few close escapes and minor skirmishes later, you return to Exile territory.]]>
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</string>
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<string id="23">
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<![CDATA[The Exile army gives you 3000 gold for your services, and throw in a pretty medal as well. Even better, you get the satisfaction of knowing that you've made a difference for the better.]]>
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</string>
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<string id="24">
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<![CDATA[Fort Cavalier holds. It easily fends off the slithzerikai until reinforcements are able to fight there way there some weeks later. Without your help, the fort would have fallen for sure.]]>
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</string>
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<string id="25">
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<![CDATA[The outcome of the war is still in doubt, but Exile has won a major victory, and they have you to thank for it.]]>
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</string>
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<string id="26">
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<![CDATA[THE END]]>
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</string>
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<string id="28">
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<![CDATA[Veronica takes you aside for a moment and teaches you some magical rituals. You can now cast the spell Major Summoning.]]>
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</string>
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</town>
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