- Note: This does not mean that scenario creation is now possible, since it relies on scenario saving which is still not implemented.
21 lines
752 B
C++
21 lines
752 B
C++
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__declspec(deprecated) void init_scenario();
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short edit_ter_type(ter_num_t which_ter);
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short edit_monst_type(short which_monst);
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cMonster edit_monst_abil(cMonster starting_record,short parent_num);
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short edit_item_type(short which_item);
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cItemRec edit_item_abil(cItemRec starting_record,short parent_num);
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void edit_spec_item(short which_item);
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void edit_save_rects();
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void edit_horses();
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void edit_add_town();
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void edit_item_placement();
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void edit_scen_details();
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bool edit_make_scen_2(short& out_w, short& out_h, short& town_l, short& town_m, short& town_s, bool& def_town);
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bool edit_make_scen_1(std::string& filename,std::string& title,bool& grass);
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void edit_scenario_events();
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bool build_scenario();
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void set_starting_loc();
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void edit_boats();
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